90°

Fuse dev says working on new IP is 'terrifying'

Working on a new IP such as Fuse can be 'terrifying', according to Insomniac CEO Ted Price.

Read Full Story >>
arabicgamers.com
ZainabSaccal4509d ago

I would like to play this game and kick so many asses while at it

OC_MurphysLaw4508d ago

I do hope this game is a gem in the rough and manages to succeed regardless of the generic early impressions.

Temporary4508d ago

I hope so for Insomniac's sake. For whatever reason they felt EA was a good vehicle for their vision, so I hope everything works out the way THEY see it...and dont allow too much intervention by the powers that be.

I'll support this game just because i'm attached to this dev team, but if it's garbage i'll be the first to say it.

OhMyGandhi4508d ago

I love Insomniac. I think they are talented, and for them to question their ability to release a new IP is...interesting.
They've done the "serious" angle. They've also done the "comical/cartoony" angle, so they know both sides of the gaming spectrum, thematically speaking.
The thing with Fuse is that their initial design, the one that utilizes a very pixar-like sensibility was, in my opinion, a design that truly reflected them as a company. The new redesign has shifted their initial vision, and they therefore feel uncertain about the new IP.

They should have stuck with their guns, and kept the original aesthetic, which to me says "Insomniac-developed" ; more than anything else.

Nodoze4508d ago

I was MUCH more interested in the original trailer that they showed. This new one looks TERRIBLE!!

Nodoze4508d ago

Just wait until it bombs. Then the terror will be all too real. I sincerely hope that this move does not bankrupt Insomniac.

Hey Ted it does not matter if you own the IP, if that IP bombs it is not worth a thing.

DigitalRaptor4508d ago

Listening to a bunch of 12 year olds is the worst idea they could've made. 12 year olds these days don't like kiddy things. They like generic super soldier and Call of Duty.

Overstrike had so much going for it. Fuse looks forgettable and the charm has been wasted on market research. I think they'll definitely learn from that mistake.

SilentNegotiator4508d ago

They've made many strong IPs in the past. If Ted is "terrified", there must be some serious concerns.

Meh. Another shooter wasn't the way to go. There's already way too many of them now. Lots of saturation.

Show all comments (9)
140°

Insomniac Collectively Decided to "Double Down on Story-Driven Character Action Games"

Insomniac's Ted Price talks about the ballooning game development costs, and how it was a studio decision to focus on single-player games.

Cacabunga97d ago (Edited 97d ago )

Wise decision, but give up a little on spiderman please as well

darkwalker97d ago

In other words, Sony forced them lol.

isarai97d ago

Literally only ever made sp games even when they left sony 🙄😒

-Foxtrot96d ago (Edited 96d ago )

Not really. These days it would be more believable if you found out Sony tried to force them do generic live service slop

isarai96d ago

Which they did and cancelled it, thank goodness 😆

Inverno97d ago

I'll be that guy. Their writing needs work cause the story in both Spiderman games were pretty bad. I'm all for more SP games, I prefer em, but man is writing in games in general just gawd awful.

Extermin8or3_97d ago

First spidermans writing was fine, second hand some points where it could have been better and based on the leaks due to the hack alot of content for cut for whatever reason. Had it managed to stick to the story that was originally written without the sometimes frankly weird changes that were made - it would have been much better written.

Inverno97d ago

I thought the first game was too crowded and the characters that should've gotten more attention didn't get enough due to having a rushed Sinister 6 inclusion. But hey thnx for the reply rather than just hitting the disagree.

-Foxtrot96d ago

"enough due to having a rushed Sinister 6 inclusion"

It wouldn't be so bad if they continued this development in background of Spiderman 2 so when Spiderman 3 comes you had the Green Goblin and the Sinister Six as the end goal.

Oh but no...they decided to have Kraven kill most of them off screen and them kill Kraven off at the end when he was part of the original Sinister Six in the comics, how dumb can you get.

Flewid63897d ago

This isn't even the consensus on these games.

-Foxtrot96d ago (Edited 96d ago )

Depends on what game

First Spiderman had a great story

Miles Morales was alright changing the Tinkerer, giving them a brand new origin as Miles old friend to give him a villain over creating his own original villain (which he REALLY needs, even in the comics) was pretty silly. Some of her decisions, writing wise, in the game just made no sense where her sacrifice in the end didn't feel earned.

Spiderman 2...I'll give you that one. They tried to include far too many things story wise and they just couldn't spin that many plates. Harry's return, friction with MJ, Miles, Miles friends and Family, Hailey, Venom, the Symbiote war, Kraven and his Last Hunt. It just felt all over the place and Peter didn't to really shine like he did in the first game.

Extermin8or3_96d ago

Second game was subject to loads of cuts which is why the story feels off I think. https://youtu.be/VEONGKG1gL...

Travesty97d ago

Where are the days where we could have both a really good story and a really fun multiplayer without sacrificing one of the two.. It doesn’t have to be a live service title to be multiplayer. I understand there’s a lot of work that goes into keeping up with it, but still.

Inverno97d ago

Those days were left on the PS360 era. I spent too much time during my depressed teenage years playing and sucking at Uncharted 2. I know people really enjoyed the Gears MP too, and Halo doesn't need to even be explained. Some games did it right, too many tacked it on, and F2P ruined it all.

isarai97d ago

I think the main problem is that everyone overthinks the multiplayer. It doesn't have to be some Grand live service game with season passes and a giant open world map with a Battle Royale mode.

Show all comments (19)
430°

Insomniac "Most Stressful Period" Was When They Moved Away From Working With Sony, Claims Founder

Ted Price, soon-to-be-retired CEO and founder of Insomniac Games talks about the most stressful time he had at the studio.

131d ago
LG_Fox_Brazil130d ago

Working with EA must have been quite an 'experience' I imagine

Cacabunga130d ago

The game Overstrike/Fuse was way below average. The best thing they made was Sunset Overdrive which only got attention for being xbox exclusive. I never played it and I’d they port it to PS i would def try it.

I want Insomniac to go back to Ratchet ad Resistance

darthv72130d ago

I keep hoping that Ms will loosen up the reigns on SSOD. It really deserves more attention. It sucks it was not one of the FPS boost titles as it really is a different game when running in 60fps. I cant play it on my XB anymore after playing it on my steam deck in higher frame mode. If Sony and Ms put aside their differences and brokered a deal... this is one I feel would do extremely well on PS.

Master of Unlocking130d ago

IKR. Why we still haven't had a Resistance HD Collection and a Ratchet & Clank HD Collection for the PS4 & PS5 is beyond me.

Profchaos129d ago (Edited 129d ago )

Sunset overdrive was a really fantastic game but the Xbox crowd just didn't get behind it as it sold abysmally.

It's on PC at least making it a bit more accessible.

I recall buying a cheap x1 during a retail firesale for halo 5/MCC as a way to play the Xbox exclusive games before gamepass and the only first party game that impressed me that gen was sunset it's like Spyro, Tony hawk and a third person shooter had a baby it's pure insomniac allowed to go nuts.

I actually think some of Spider-Man to an extent owes the lessons learnt by insomniac on sunset

I hope we do see a port with Microsofts strategy now I'm sure it's possible

darthv72130d ago

I can see where he's coming from. After working with someone for so long, building up a report and all... going out and having to work with others they had no experience with can be stressful. They made it through, and did a few different games in the process. One of which was a partial inspiration for how they would approach Spider-Man later on. And it's one that doesn't get enough recognition for how balls to the wall fun it is.

goken130d ago

That’s one way to look at it.

Another would be after working with MS. they not only returned to work with sony, they even decided to join them.

Dandizzle130d ago (Edited 130d ago )

if you have ever wrestled with a xboxdev kit you might understand why

darthv72130d ago

Hmm.... working with EA and working with MS. one is a bit more flexible than the other. i'll let you decide on which is which because one let them make a game THEY (IG) wanted to make and the other was a game they were tasked with making.

Christopher130d ago

***if you have ever wrestled with a xboxdev kit you might understand why ***

New WWE character, exclusive to Xbox, the XboxDevKit.

calactyte130d ago

"if you have ever wrestled with a xboxdev kit you might understand why" I felt that in my bones also having developed on an Xbox Devkit.

+ Show (1) more replyLast reply 130d ago
TheColbertinator130d ago

EA really killed their best idea. They went from a snazzy looking coop shooter to another gritty slopfest like Fracture or Brink.

gold_drake130d ago

yeh i can see that.
its definitely the good relationship they had together

Show all comments (25)
320°

What’s next for Insomniac Games

Today, Insomniac Games CEO Ted Price announced his retirement plans. Now, meet the three new co-studio heads of Insomniac Games in this introductory blog post

Read Full Story >>
blog.playstation.com
neutralgamer1992149d ago

Ted is one of the most underrated studio heads ever. Insomniac games has been one of the best and most welcoming studios in the industry. Best of luck Ted you were great running this studio

Michiel1989149d ago

yep, never any drama from the guy or from the studio and all their games are received extremely well.

Christopher149d ago

One of the best places to work as voted by industry professionals as well. Obviously that starts at the top.

Knushwood Butt149d ago

Unfortunately that seems to be getting rarer these days.

-Foxtrot149d ago

Yeah I was going to say he's kind of ran a tight ship since he started out in the job.

Kind of shame we never got someone like Ted running PlayStation Studios over Herman.

neutralgamer1992149d ago

He deserved it way more. Insomniac at 256 million is the best acquisition ever in gaming. Just look at what they have released since being acquired compared to other Playstation studios or even 3rd parties

OlderGamer17149d ago

I blame mostley Jim Ryan for running to the life online multiplayer
Pipedream games. Thank God he is gone...

Eonjay149d ago

Three decades is plenty enough. Congrats and enjoy your retirement! Have fun, write a book, travel and see the world... or do nothing at all! You earned it!

DefenderOfDoom2149d ago

Thanks Ted Price . I first enjoyed, very much playing DISRUPTOR on PlayStation in 1996.

ReignMan_27149d ago

My cousin and I used to take turns playing levels in Disruptor. One of our favorite games back in the day. Good times!

DefenderOfDoom2149d ago (Edited 149d ago )

Another good memory about Disruptor for me is , it was the very first game I played on my brand new 27inch color TV
I had previously played PlayStation DOOM and Hexxen on a 19inch Zenith. color TV from the early 80s that my mom gave me .. I remember how amazing it looked to play on 27inch TV back then! CRT TVs looked so good for gaming back then .
Yes indeed ,good times !

Becuzisaid149d ago

That game was freaking awesome and highly underrated. That level half way through where you had to outrun the bomb timer though.....

149d ago
Show all comments (27)