CD-Action Mag indicated that the Crysis 3 campaign is only 5 hours long – with side missions and here are 4 reasons why that might be the case.
Crysis 4 is "on hold" and Crytek is facing layoffs - so what does that mean for the company that was once Germany's biggest games dev + the industry as a whole?
I really want to see a Crysis 4 with all the ray-tracing & path-tracing effects. It would be a shame if they canceled the project. Maybe they could do a kickstarter?
DF
" Crysis is something of a tentpole game series for us at Digital Foundry, with a reputation for being an early adopter of graphics technologies that would later define entire generations of PC and console video games. That includes the likes of screen-space ambient occlusion, sub-surface scattering and ray-marched volumetric lighting, but you could write volumes about just how ground-breaking that first game was "
I really hope they come out and push the industry forward like they used to. I miss old crytek
Pretty sad that the studio that gave us a monumental game like Crysis is now subsisting on microtransactions from a live service PVPVE game.
Crysis developer Crytek is the next studio hit by layoffs, as it announces it's set to lose an estimated 15 percent of its 400 employees.
Maybe putting The Power Rangers in Hunt Showdown will get you some money back. (sarcasm)
According to Crytek CEO Cervat Yerli, "I want[ed] to make sure Crysis does not age, that [it] is future proofed, meaning that if I played it three years from now, it should look better than today." Yerli and the team designed Crysis' highest graphical settings for the PC hardware of 2010 and beyond.
While Crytek has officially announced Crysis 4 is in development, nothing new has surfaced. For now, gamers' only way to scratch that itch is to play the Crysis Remastered Trilogy available on PC and consoles.
OG 2007 Crysis (not the remastered weirdo), is & will forever be a legend amongst the PC community.
I mean the lighting and physics still hold up extremely well. I still revisit it from time to time.
I remember when I tried to play Crysis with my Intel Pentium Dual core E2200 @2.2GHz , 4GB ram and GeForce 9400gt. I was a kid back then and that was the best I could do. I would get about 15 to 20 fps. When I over clocked the CPU to 2.8GHz I would get about 40fps. The experience wasn't good at all and it was the only PC game I could not run back then unless and put the settings on low. At that point the game went from cutting edge graphics to PS2 graphics. To this day I haven't completed the OG Crysis. I was able to complete Crysis 2 and 3 after building a new PC when I got my first job.
Am I the only person that thinks most new release games for my PS3/360 seem like last-gen games and aren't worth $60.
I can't bring myself to pay full price for 99% of new release games anymore, the systems are pushed to far and the graphics are either too blurry, choppy, screen tearing etc.
Although I think GTA6, Last of Us and Bioshock Infinite may be exceptions (largely due to wealth of content or innovative experiences). Most games however, just aren't impressive enough to warrant AAA prices. They're last gen games to me. It's like paying $60 for a PS2 remake.
Five hours for one reviewer isn't indicative that it will be 5 hours for everyone. It's probably 6-8 for a normal player, maybe 8+ if you're the kind of person who likes top stop and smell the flowers and just enjoy the scenery (which is something you should always do in a Crysis game)
Multiplayer is a top priority for many of these types of games, but that shouldn't mean the single player aspect takes a back seat...Especially if the single player campaigns are 5 hrs long?
And they want $60? shiiiiiit.
I don't think it will be 5 hours. I just don't see them cutting down 17-18 hours down to 5. Including side missions.
Yeah, me and my friends want to grab this. However, we can't justify the price. Games are too expensive to just simply go out and buy for the sake of it.
MP is a huge aspect, but quality should be applied across all sectors. On the other hand, everyone plays games differently. So I would use that as an average, rather than an accurate means of measurement.