160°

Games We Want on PSN/XBL

The debate rages on why some great games receive re-releases on PSN/XBL and others do not. Some members of the Goozex community have put together a list of games that are in dire need of PSN/XBL releases and GoozerNation has narrowed this list, which includes Shenmue, Sunset Riders, Resident Evil Outbreak, a handful of PSX/PS2 fighting games, and a long list of Megaman games

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goozernation.com
fluffydelusions4505d ago

I remember playing sunset riders in the arcade lol...remember those? :P

RyanDJ4505d ago

Thank you so much for using that screenshot. The SNES and Genesis conversions are terrible. I need my classic.

kube004505d ago

Isnt the SNES conversion better?

RyanDJ4505d ago

Honestly, no. Let's see if I remember:
The Genesis one was two player only, and cut two of the four characters. The audio was cut out, and replaced with speech bubbles. Entire levels were removed, and bosses were mixed onto other level's endings.

SNES had the better conversion, but cut out stuff: there were no western floozies in the doors you went in, all the Indian fighters were replaced with more generic cowboys, there was some, but not all, sound, and again, it was cut down to two players (though all four were selectable). Of the two, it's the better to have, but nothing replaces the arcade.

ToZanarkand864505d ago

Shenmue HD!
Skies of Arcadia HD!
Panzer Dragoon collection!
Ace Combat 4 & 5 HD!
FFX HD!
Grandia 2 & 3 HD!

Jesus that's a Lotta HD's. :P

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100°

Six Times When Games Turned Into A Horror Game

Ever play a game a game only to discover at some point it transforms into a horror game? No? Well Netto's Game Room shares six games that do just that!

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nettosgameroom.com
P_Bomb36d ago

Immediately thought of the El Dorado zombie dudes in Uncharted: Drake’s Fortune.

raWfodog36d ago (Edited 36d ago )

Not necessarily a ‘horror’ moment, but I remember feeling really tense and anxious when the Flood were first introduced in the original Halo. I never felt more on edge or nervous in that whole game as that moment. I think it was the whole buildup that something terrible was coming but you didn’t know exactly what.

Another non-horror game that had me feeling it was Subnautica. The deep dark depths, and knowing that sea monsters were lurking nearby, had me jumping at every sound.

NettosGameRoom35d ago

That scene where you first see them attack is pretty crazy!

Relientk7735d ago

I remember being scared of the Asylum level in the most recent Thief game from 2014.

130°

Killer Instinct: The Most Underrated Fighting Video Game in History

Killer Instinct is like the forgotten cousin at the fighting game family reunion.

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fortressofsolitude.co.za
Michiel198954d ago

yeah they were such good and fun games but they never really reached the mainstream audience. Killer Instinct was widely known and respected.

Cacabunga54d ago

Killer instinct is great, especially on snes but it’s not the most underrated fighter.. for me it’s Power Stone. So much potential in this series

Jawsh66654d ago

Bloody Roar was a game that had a sick concept but wasn’t made the best. I’d say Killer Instinct was the opposite of that, it was well made but the roster of characters were so similar to every other fighting game in that era that it ended up feeling like more of the same. I could be wrong that’s just how I remember it at the time and I played a ton of KI on SNES because it was one of the first games I owned.

PRIMORDUS54d ago

I loved this game in the arcade, my main was Jago, Ultra Combo!!! https://www.youtube.com/wat...

DivineHand12553d ago

That combo was way overkill 😂

PRIMORDUS53d ago

I know haha, I loved Jago.

Bathyj54d ago

You're kidding?
It enjoyed probably more success than it deserved.
Unlike Tobal 2

MeteorPanda53d ago

Tobal 2 was awesome. Sold really well cause art similarity to dragon ball

jjb198154d ago

I remember trying my hardest to learn that "Ultra... Ultra.... Ultra...." finish. Such a great fighting game.

Popsicle53d ago (Edited 53d ago )

I can tell you definitely got some SNES time in. The slight differences in the ports due to hardware constraints were interesting. For example, the arcade version was Ultraaaa Coooommboooooooo! versus Ultra….Ultra….Ultra on the SNES.

Though SNES overachieved as a port for as demanding as a game KI was.The arcade version was one of the first cabinets with a dedicated hard drive and the SNES version was 32 megabyte cartridge which was huge for that system at the time.

jjb198152d ago

Yeah, for sure. My local childhood arcade was always packed and it was hard to get a game in but once the SNES version came out, I was hooked. I can still feel the click of the power button.

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90°

Shenmue Revealed as ‘Most Influential Video Game of All Time’, According to BAFTA Poll

Today BAFTA has announced SEGA’s open-world action-adventure title Shenmue (1999) as the Most Influential Video Game of All Time, receiving the most votes in a public poll.

Popsicle70d ago (Edited 70d ago )

How does Street Fighter 2 not break the top 21? Literally spearheaded a litany of clones for years and cemented a genre that continues to be relevant to this day. Some were such a blatant rip off that it led to lawsuits (See Fighters History).

Also I agree that BG3 is one of the greatest games of all time and the game with the most depth that I have ever experienced. In fact, it’s probably my favorite game of all time. That said, I have not seen its influence on the industry yet because there is nothing that’s been introduced that is truly comparable to the breadth of the experience imo. I anticipate and hope that it will become one of the most influential games of all-time because playing it has spoiled me.

Profchaos70d ago (Edited 70d ago )

I don't get it I just played the first game on the ps4 about six months ago and for its time it was probably well regarded for bringing a cinematic feel to gaming but I feel like there were far more engaging RPG's and titles that deserve it more.

For example I find Doom is likely the most influential game of all time for shooters, Mario for platformers the list goes on.

I'm not saying shenmue doesn't deserve praise just was it honestly that good there's a ton of moments in the game where you have to sit the controller down and walk away from the game for an hour for the in game clock to get to 8pm or something there's only so many times I can play space harrier as a distraction

CrimsonWing6970d ago

So why can’t we get an ending?

FinalFantasyFanatic69d ago

Did Shenmu 3 not end the series? I have the all of the games on PC, but I haven't played them yet.

jznrpg69d ago

It did not. It needs 2-3 more games he said to finish, I believe. Heard rumors of 4 but that’s as a little while ago.

Popsicle69d ago (Edited 69d ago )

Very good point. So influential that the 3rd entry had to be funded by fans (sarcasm). I really enjoyed Shenmue 1 and 2 in 99 and early 2000s, but by the time the 3rd entry was released, I had moved on.

JEECE70d ago (Edited 70d ago )

Shouldn't the first shooter to use the standard dual analog control scheme be on the list? As far as I can tell that was Medal of Honor on the PS1 in 1999, although I'm open to correction if someone knows of an earlier game that had it (and no I don't count N64 games where you had to hold two controllers, haha). That control scheme, which was apparently far from obvious to devs at first, has become a default for essentially every 3D game that doesn't have a fixed camera (assuming you aren't using M/K).

CrimsonWing6969d ago

My understanding was Alien Resurrection on PS1, but that’s literally me not googling before answering m and just pulling random facts I had stored in the ol’ noggin’

JEECE69d ago

That came out after Medal of Honor, but yeah it was among the first, and it may have been the first to have that as the default (in MOH 1999 it was one of like 6 control scheme options).