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SimRaceWay: A Whopping 35 Dollars for a Virtual Bugatti

For the last years I have been following the development of SimRaceWay closely with growing interest. Just at the moment when my faith was restored and I thought: this is going into the right direction with the release of many properly priced good quality cars the developers manage to release yet another car with an absolutely gigantic price tag as the 1931 Bugatti Type 51 GP is now for sale for a whopping $35 (try reading it again: thirty-five-dollars for a single car).

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racedepartment.com
30°

Fanaleds 0.3a plugin released

Fanatec wheel fansite is reporting about a new version of Fanaleds, a plugin that lets you take advantage of all the extra features Fanatec wheels and pedals have to offer (LED display, rev lights, rim vibration, brake pedal vibration) has been released. It adds support for rFactor2, SimRaceway, Richard Burns Rally, DIRT 1, F1 2010, Race Driver: GRID.

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6.0

Simraceway Review - MMOGameCentral.Com

Simraceway puts players behind the wheel of some of the fastest cars on the planet and then sends them hurting across realistic courses with the hopes of reaching the finish line intact. Simraceway is supported by a large amount of vehicle manufacturers giving players the opportunity to drive life-like models of their favorite sports cars. Complete with high-octane events, in-depth vehicle customization options and enough players to fill up the starting grid at the Grand Prix, Simraceway is the premier stops for all racing fans.

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mmogamecentral.com
50°

Official IndyCar Game Announced by SimRaceWay

There hasn't been a lot of sim racing community love for SimRaceWay and Ignite GT in recent years but today's news might change that with immediate effect as the San Francisco based developer goes Indy! Ignite GT has announced an official IndyCar game, via the press release below, featuring all the cars and tracks of the popular American open wheeler series.

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racedepartment.com
Revvin4376d ago

This is one title I'll give a miss. Their past actions and the use of a game engine which is archaic by modern standards doesn't really interest me at all