With inspired indie games increasingly popular and traditional retail sales continuing to slump, Mark Butler argues that many hardcore gamers are turning away from Triple A blockbusters in favour of cheaper and more creative experiences.
No, they should instead stop making dumbed down over the top action experiences, and focus on making quality games. You build something good, people will come. I'm looking at you EA.
In my opinion I think EA have done pretty well this generation up until recently. As a publisher and developer they have brought us Mass Effect, Dead Space, Burnout, Need for Speed, Mirrors Edge, Battlefield and Dragon Age (if you're into that sort of game). Reckoning looks like a nice little gem too. I think EA have performed much worse in the past.
Why not both? Must one thing disappear to facilitate another? Why can't we have Triple A games and Indie games and play them both? Why most you people cause conflict and chaos? Why does one thing have to beat another? If they decide to stop Triple A games and concentrate on indie games, then I am done as a gamer. I would like to keep my options open and have my variety.The moment games become one sided they will become boring.I want my God of War and MGS along side my Journeys and my Joe Dangers.
They should fear themselves. Throwing globs of money at flaming piles of trash is no way to get rich. Lower production costs and you won't have to make $5 million on a game to be successful.
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