One of the few objections gamers are already making about Gears of War is that there is no jumping. Every time a developer decides to disregard a jumping option, gamers cry a river. Sometimes, gamers are right, such as with Perfect Dark Zero. In other cases, the way the game has been designed requires that there is no option for jumping at all. That's the case of Gears of War.
According to Cliff Bleszinski, Gears of War's lead designer, jumping in shooters is reminiscent of the Mario and Sonic era. CliffyB says people jump because it is the fastest way to move throughout a level, but in a game like Gears of War, where you move from cover to cover, you're already jumping-just in the X and Y axes.
In the following movie, CliffyB fully explains his reasons for the lack of a jump button in GoW:
There's been a lot of great video game trailers over the years, but here's Chit Hot's picks for the seven best produced so far.
Assassins Creed Brotherhood and Revelation had some great cinematic trailers, the latter using Woodkids Iron. Even Assassin Creed Unity had a trailer when they used another Woodkid song which was decent.
Tomb Raider Underworld had a really good reveal trailer showing Croft Manor in ruins but showed it in reverse.
The Last of Us Part II reveal with Ellie singing Through the Valley and also the TV Sport where she sang a cover of True Faith.
The Witcher 3s A Night to Remember trailer which they basically turned into the games Epilogue set after the Blood and Wine expansion. He told Orianna he'd come back for her and he did.
Halo 3 Starry Night. Short but effective.
The Callisto Protocol launch trailer. The game might not be amazing but the launch trailer was well done and the theme song to the game "Lost Again" by Kings Elliot was beautiful
Deus Ex: Mankind Divided, great trailer and really gave off that mystery, conspiracy vibe
Uncharted 4 Man Behind the Treasure
Deathloop Launch trailer with Pitch Black and the official gameplay trailer with Déjà Vu, two great songs made for the game.
Grand Theft Auto Vice City back in the day, The Uncharted series trailers have been awesome (always get me hyped), Grand Theft Auto 5, Breath Of The Wild reveal trailer, Team ICO trailers have heart and Ghost Of Tsushima reveal made my jaw drop....to name only a small few.
Gears 1 and gears 3 are the top for me. I would throw dante's inferno in there for the song
Mass Effect 3 trailer featuring the battle. Enough said. That and Assassins Creed 3 cinematic trailer was great too.
If there's no jumping, then what the hell is this target render insinuating?
http://www.myxbox360.com/sc...
You should at least be able to hop over obstacles; I don't expect Halo style moon jumping, but the function would help. To this day the one thing that bugs me about Black and Killzone is the lack of a jump button... =/
No jumping in PDZ was bad, but that was just an FPS.
No jumping in a third person tactical shooter isn't bad at all. The kind of gameplay doesn't warrant jumping.
Gow will have an action button and will do different thing depending on whats going on leap, run, roll, ect. No need to jump in to bullets. The true to life game Cliffy wants won't allow for men jumping around with 2 hundred pounds of gear on.
Well I can't say no jump in this game is bad. In some games I just don't think it's needed, and it would make the multiplayer look a little cartoony when it definitely shouldn't, and it would look odd with those big guys just hopping around like crazy. There is probably going to be something that lets you hop low cover and sprint to something ahead of you, and I think thats all that the game really needs to do jumpingwise.
You cant carry more weapons than you would in real life.
And you cant jump with armor on. Even the lightweight stuff the army wears drops them down to like a 9 inch vertical jump.
It makes halo multiplayer look a little more unrealistic in my opinion.
I think jumping would have been a negative for GOW.