If you've been enjoying Mistwalker's Lost Odyssey then you're in for some good news. It would appear that Lost Odyssey just may be Microsoft's own Final Fantasy, with sequels already planned.
are very incorrect people today argue that VI was better and others say that (#whatever) was good in fact all the ff's leading up to seven were considered to be great rpgs and sold well
look at mallow below he is having a hard time choosing between any of them because they are all so good
i dont see how Generally favorable reviews is a failure...any FF fans that have played it seem to love it...it may be on 4 disks, but how 40hr+ rpgs does the PS3 have that the 360 doesnt?
i think it took Squaresoft one try to make an amazing new rpg else the sucess of the series wouldnt not be known until it came on playstation which is not true since large numbers of people still consider 2 or 6 as remarkable something lost odyssey and blue dragon did not which leaves the fanboyish comment that needs to be made...
"Great another mediocre old school jrpg" anyway ill wait to be impressed hopefully he can once and for all enter the current age of rpg development and stop making old same all vanilla games.
I'm enjoying the game and have hit disc 3, but it really is not good enough to be spawning sequals. Sorry to any huge fans, but it just isn't.. Far too linear, and the plot is really contrived. Love the srt design and style though...:)
Lets hope they really bring some really high quality visuals in titles and even some CGI for Japanses gamers sence they used many discs in the first one.
I always find it funny that PS3 fans find this game so intresting.
#5, no offence but its really hard to believe you'd ever own a 360, could be wrong but your comments suggest otherwise.
Owned a 360 machine since release date - had RROD twice but still repair it as I need the thing. I've owned every single games machine, and I do mean every machine since the original PONG machines. I develop games for a living. I'm credited on 4 360 titles, and maybe 30 to 40 titles over my 15 year games development career. Many of these titles have been huge franchises that every single gamer will know. If you wish to believe I do not own a 360, simply because I fail to kneel down and pray before it like you loser trolling kids do, that's your business, but you are sadly mistaken. Unlike you, I make my living from games, and myself and my wife still love playing them even after all these years. I'm a real games player, not a corporate whore, and having worked for all the current major protagonists I'm quite happy for them all to do well. More games development = more work opportunities and a greater chance that I will like some of the games.
None of this changes the fact that this title is a very mediocre title at best - I'm playing the korean version as that was available well before the western ones and plays in full english. I fail to see why my views would make you doubt I've played it - the majority of reviewers seem to concur, did they not play it either?
@adonis Thanks for your reasoned and well written comments. It makes a change for someone on this site to be able to disagree with me without acting like I kicked their favorite puppy, so bubbles for you mate.
I do actually love Jrpg's and have played them since the very earliest days. I've no problem with random battles and 'leveling up' at all, its a perverse part of the appeal of these titles! Indeed, the very fact that I've played this for 20 hours and intend to finish it sometime, is an indication that this game is no disaster! However, one of the elements I really enjoy about this style of game, is the feeling that I have a large area to explore - wandering around the wilderness, getting caught up in fights I'm not ready for, discovering side quests and eventually finding the path that lets the tale start to unfold again. An excellent example would be my fave jrpg FF7, with huge wilderness areas you could go and explore, and totally hidden sections and bosses. So far - that simply has not happened, because at each stage of the story there has simply been one linear path to take that leads me to the next scene, completely destroying any sense of freedom of choice. On the first disc, there was about 4 hours of play with out a single fight at all, then a small linear path and a boss battle. To beat the boss, you need to run up and down the same small section of path leveling up a bit as there's been no opportunity to do so up until then! It also seems to rely on some pretty under developed old game mechanics for some of its levels, pushing a few boxes around, going on missions that are simply walk around and pick up icon missions, etc etc. I guess I just feel their could have been a bit more imagination there.. As for the story, I guess everyone will react differently. Initially i liked it and thought it was well crafted, but it seems intent on provoking a tear jerker moment whenever it can, and this seems so contrived as to lose its grip on me - the whole 'funeral section' for instance was seriously over played and seemed to last for ever. You couldn't call the lighting of the torches bit anything other than dull, and doing it correctly was a relief just so that you could continue! In terms of an inventive open JRPG, I feel this style of game has been done a lot better in the past - there are at least a dozen PS2 titles that are actually better games. Where it does succeed, is in the development of the characters as the story unfolds, and its technically very pretty to look at (even if it does drop frames constantly, no issue for this style of game). I also like the art style and the artists have done a great job.
I know you may disagree with my sentiments, but your reply deserved a fuller explanation of where I was coming from on this title! When they make a sequel, I hope they fix some of the concerns I've talked about, as theres no doubt theres a brilliant game here trying to burst out of the shackles! Again, thanks for taking the time to comment properly!
if you havent completed the game you really arent one to judge that it isnt "good enough" to spawn sequels.
as far as jrpgs go... the story is top-notch, combat is quite easy and standard turn-based with a couple new elements.
it deserves a sequel, there is so much potential here.
and who cares how many discs a game has. What does that matter in any way shape or form? Back in the day, people used to be thrilled to get a game with more than one disc because it showed off lots of value. Now ever since this whole bluray thing came along people start to hiss and boo at the mere sound of more than one disc.
If you're responding to me about the game being on many discs I was saying they can really make a mind blowing franchise if they decide to poor FF-like resouces in the titles. I don't own a PS3. Nevermind this comment if you're responding to the Sony fans in here; they're all on ignor so I can't see what they're saying.
I was just saying they can apply GOW like visuals or DMC4 like visuals in every niche of the game and even add some CGI movies for the Japanese.
no my discs comment was in reference to first poster, sorry dood. your comments i agreed with :P
edit: yea i should put them all on ignore, for some reason this site went downhill big time, and since the reformation not much has changed. news for gamers has become a site of gamers hating other gamers...
sequel? LMAO.
but how many disc`s will it be on is the REAL question.
You're in the open zone?? ..whatever. It doesn't really matter. =]
And, what does it matter to you?
What's so funny?? Ya know.. it took FF 7 tries to make an OUTSTANDING game. 7 was the best and will still be the best.
an outstanding game, hope there is more to come beyond this one...still gotta finish it tho myself!