GodisaGeek: "Saying that Antichamber is almost a metaphor for life is just about the most apt description I could give the game. There are times when you’ll adore it for all of its little quirks and nuances, and then there are times when you’ll absolutely hate those same little aspects. It will give you something one minute and then take it away from you in the next breath. All while giving you little life lessons that will teach you how to get through its twisting corridors a little bit easier. Antichamber, as a game, is difficult, and it doesn’t try to be anything other than that, but if you look past the gameplay element and look at what it’s really trying to say, you’ll get a lot more from it and you’ll find yourself coming back to it time and time again."