60°

The Reasons Why The Walking Dead was the 2012 Game of the Year

Richard Cardenas "Never has a pair of characters dug themselves into my mind like Lee and Clementine have. And I have allowed myself to get attached to various video game characters over the years. Still, none of those have had the same impact on me. Telltale Games did something really right with the way they presented these two in The Walking Dead. It is a perfectly developed guardian/ward relationship that transcends into a surrogate father/daughter relationship over the course of the game, but it is how natural it feels and presented that makes it all the more incredible."

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70°

Talking Telltale Podcast - Episode 1: A New Day (The Walking Dead)

This is the realist you’ll ever see us. Come hang out and talk Telltale with us. We wanna know your thoughts! Leave us comments!

Talking Telltale is a weekly Podcast/Videocast. Coming soon to iTunes!

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playstationenthusiast.com
30°

Telltale Games and the New Golden Standard for Storytelling

Before the announcement that a heavily narrative focussed Walking Dead video game was announced in 2012, Telltale games was a development studio that not particularly well known. Despite putting out other similar properties with Back to the Future: The Game and Jurassic Park: The Game, the products were largely met with a very mixed and ultimately tepid response from the public. The rampant acclaim and runaway success reached with The Walking Dead launched the developer into one of the most anticipated and favourable studios out there with one revolutionary product.

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TheSuperior 3386d ago

I think the walking dead story telling is amazing. I really love the games and think that they bring the respect of gaming story telling up in the world of entertainment in general :)

20°

Episodic Delivery - A wrong model

A reflection on the business perspective of Telltale Games.

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