Richard Cardenas "Never has a pair of characters dug themselves into my mind like Lee and Clementine have. And I have allowed myself to get attached to various video game characters over the years. Still, none of those have had the same impact on me. Telltale Games did something really right with the way they presented these two in The Walking Dead. It is a perfectly developed guardian/ward relationship that transcends into a surrogate father/daughter relationship over the course of the game, but it is how natural it feels and presented that makes it all the more incredible."
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Before the announcement that a heavily narrative focussed Walking Dead video game was announced in 2012, Telltale games was a development studio that not particularly well known. Despite putting out other similar properties with Back to the Future: The Game and Jurassic Park: The Game, the products were largely met with a very mixed and ultimately tepid response from the public. The rampant acclaim and runaway success reached with The Walking Dead launched the developer into one of the most anticipated and favourable studios out there with one revolutionary product.
I think the walking dead story telling is amazing. I really love the games and think that they bring the respect of gaming story telling up in the world of entertainment in general :)
A reflection on the business perspective of Telltale Games.