Gimme Gimme Games writes about the PS Vita's current situation:
"You may have heard this before. X game system that isn’t selling so hot will have sales pick up steam once good games start coming out. Its a logical assumption because good software does indeed sell hardware. But in order to have developers put their best effort into developing software for any platform, that platform must be a good bet for them financially. This is the PS Vita’s problem right now."
Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.
Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.
I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.
Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.
How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.
Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.
Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.
Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.
Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.
Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both
So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.
"Some Sony franchises need to only appear on the Vita. No PS3/PS4 installments will make the Vita versions more special and must-have."
I do agree with you here and Sound Shapes could have been one of those titles if there was no PS3 version but I personally see the Vita's future being with Gaikai. Being able to play home console games on the go would be a huge sell (as well as stream movies.....). No handheld gaming unit on the market can do this. I believe this will increase the sales of the Vita by quite a lot. Then more third parties are more likely to develop for it (only downside for PS3/4 games streamed to the Vita is it could mean Vita only games have a bigger competition and it could distract investment by third party)
Another method I think Sony should have (which I have mentioned here before) is to bundle it with the PS4 but this bundle has a subscription based model that mean you pay £50 up front (for the retailers so how ever much profit they usually take) and anywhere between £15 and £25 per month for three to five years (or how ever much Sony will need). Of course you can still by the units separately but this bundle could be quite enticing to the mass market as it is more manageable and could mean that the PS4 could take a vast share of the market because it seems cheaper/easier to pay than slapping £300 down outright.
i'm currently selling my vita on ebay and picking up the fire emblem 3DS day 1.
Cloud gaming over internet wifi, maybe.. with 3G, LMFAO.
@ article:
Definitely agree. If 3rd party support isn't that stellar, it's Sony's own responsibility to shake things up: New daring VITA only IP, new GoW VITA, GTurismo VITA, etc.
<-- something really big.
$ 199.99 + 4GB card on all the core system would also likely do wonders.
"Sony has no other choice than to come out with some big name IPs for the Vita only. No PS4 or PS3 installments one year later or up-ports down the line. Sony needs to be releasing nothing but unique software that can’t be found on their home consoles. This is similar to how Nintendo segregates certain IPs between their home consoles and portables."
OK im still following you here, but than you go on to say this:
"Advance Wars, Legendary Starfy, Clubhouse Games, Nintendogs, Pokemon RPGs and Brain Age don’t appear on Nintendo home consoles. Battalion Wars, Pikmin, and others don’t appear on Nintendo handhelds. There are cross-over titles, for sure, but for the most part Nintendo keeps IPs separated by platform."
what do you think the investment in to creating those games are ?
Now look at Tearaway, killzone mercenary! now how long do you think it takes to create a game like these..
response most of the time is:
but..but those are just PS3 port's...give me a freaking break.
than to go on:
"What Sony needs to do is develop some new system selling software with broad appeal and market it exclusively for the Vita. I know that is a really general way to describe it but they need to be working on the “next big thing” in terms of gaming right now. They need a new IP that will catch on like Pokemon, Monster Hunter, Skylanders did."
there already is a d@mn Handheld game system for that its called a Nintendo 3DS!.
God this is getting down right pathetic!
it's never about the 1st year, its about the long haul. the PSVita was designed for the Market to be here for quite a bit of time. the fact that the PSVita has 128 MB of dedicated video ram. means for the next few year's the PSVita will still be one if not the single most DEDICATED VIDEO RAM HEAVY handheld. that means while the 3DS has 6 MB of dedicated Video ram, the PSVita will still have over 120 More MB of ram to be used to make games that push the d@mn Hardware. those games you know exclusive, unique games like Tearaway or Killzone mercenary require!!
these iP's take more investment, and resources to complete...
" They need a new IP that will catch on like Pokemon, Monster Hunter, Skylanders did"
you do not have to have games like that to be successful.
just because "invizimals" does not sell like freaking Pokemon does not make the d@mn game any less fun to play.
Just because "soul sacrifice" may or may not sell as well as freaking Monster Hunter does not mean once again that soul sacrifice is any less of a viable entertainment iP to play.