PixlBit | "It’s pretty tough to own every console out there these days. Luckily for the average consumer, there are a lot of the same games available on PS3, Xbox 360, and now even Wii U. Each of these pieces of hardware also has its own unique set of releases; some of them are exclusive and others just feel like they belong to one console more than the others. Then there are the portable systems that offer distinctive experiences from each other in almost every game available. So, whether you feel inclined to take sides in the “Console War” or are happy to just play great games on great systems, we’ve picked the best experiences from 2012 on each platform."
Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.
Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.
Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...
Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.
I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?
I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.
In a new financial presentation, Nintendo highlights Xenoblade Chronicles as one of several series seeing "dramatic sales growth on Nintendo Switch," joining Kirby, Pikmin, and Metroid. Compared to 1.41 million copies on 3DS and Wii U, Xenoblade Chronicles has collectively sold 7.17 million copies on Switch between Xenoblade Chronicles 2, 3, and Definitive Edition.
I have bought every game no matter the system. Hopefully the Switch 2 is powerful enough to give this world the detail it deserves
Nintendo has now published a special anniversary video celebrating 25 years of Monolith Soft. The developer has also opened a special 25th anniversary webpage featuring multiple commemorative wallpapers as well as a special message from Representative Director Hirohide Sugiura.
I've got about 1500 hours into all 4 Xenoblade games. It's now tied with Zelda as my favorite series. We need a Xenoblade Warriors game.