Jimmy The Geek writes: I’m in an old silo. Nice people keep bringing me beer and food. The brickwork and the couches and the natural light all make this feel "safe". These are exactly the opposite conditions one should consider playing horror video games. Horror games are dark and dingy, creating an atmosphere of claustrophobia and stale air. Daylight isn’t scary, right? And yet the most prominent feature in the room is a large Dead Space 3 poster, showing our protagonist, Isaac Clarke, on a stark white landscape.