120°

Ron Gilbert: Developers unsure what do with the Wii U

Hereisthecity.com: ''It may be a year before developers fully appreciate how to use the Wii U’s unconventional screen-controller, according to The Cave developer and industry veteran Ron Gilbert.''

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hereisthecity.com
1upgamer994530d ago

I would think that if a developer has made Games for the DS/3DS they would have no problem thinking of ways to use the gamepad.

PopRocks3594530d ago

I always felt applying the off-TV feature was a no brainer if you could not think of any method for adequately using the game pad. That's still my favorite feature on the console thus far.

admiralvic4530d ago

Who says you really HAVE to do anything with it? I really hate it when some developers think you need a checkmark under every box, when you can make a fantastic game with a lot less.

Plenty of Vita games don't make use of the touchscreen or do so in a VERY limited way. Many DS games used it as a rather pointless display, so it might be a map for Castlevania or attacks in Tekken. As long as the game is fun and works properly, many people will be happy. I think a LOT of us accept that not every game would work that well with split screen features anyway. At the very least they can limit it to gamepad play.

morpha4529d ago

I 100% agree. I would be personally okay if all the Ports were exactly the same.

All the wiiU needs to succeed are the ports themselves.

1upgamer994529d ago (Edited 4529d ago )

You are right. The gamepad doesn't have to be used in every game in some unique way. What I meant in my comment, was like on the DS/3DS (I don't have either) it seems that some games use the touch screen in a limited way and others go all out. It does not make or break a game though. If the gamepad does not add to a game and the game is good enough on its own, developers don't need to beat themselves up finding a way to use it. On the flip side, with the second screen it should open developers up to new, cool ways to play. Zombi U demonstrates some ideas that could be improved upon.

wiiulee4530d ago

yeah it takes talent to bring out all the unique opportunities wiiu offers

CouldHaveYelledUiiW4530d ago

Just port games over and use the WiiU 2nd screen as an inventory screen or map-

-Why are they making this so hard.

EPIC use of the 2nd screen would be great- but we won't be disappointed with a "regular" HD title.

PopRocks3594530d ago

I can't help but point out the contrast in agrees here. You basically said what I said but worded it differently (sans the part about favorite features). Ah this community never fails to surprise me. :P

DivineAssault 4530d ago

same thing they did w DS & 3DS.. Maps, inventory, & HUDs

wingman32x4530d ago

I think, like the Wii, Nintendo is going to have to lead by example and sort of show third parties via their first party games what they pictured when making the gamepad. I'm not sure we've seen that yet.

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80°

Josh Sawyer: "I feel good about the ability for people to create games."

Game Pressure met with the one and only Josh Sawyer at Digital Dragons and chatted about RPGs, Pentiment, Pillars of Eternity, the state of the industry, and the genre.

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gamepressure.com
170°

Switch 2 accessory makers are “working hard” on magnetic analogue sticks to combat stick drift

Nintendo Switch 2 stick drift is already an issue, but accessory makers are already working on magnetic joysticks.

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videogamer.com
Neonridr7d ago

I've never had stick drift in any controller I've ever owned. All my joycons (3 sets) from my Switch are perfectly fine. My Switch 2 ones are good. Never had a dualshock / dualsense have it (did have a dualshock get a stuck trigger once). Even my Valve Index controllers which were notorious for drift were fine for me.

Goodguy017d ago

Varies. Just because you've never had one doesn't mean others won't. I've had PS, Xbox, and Nintendo controllers indeed drift on me. Remember the drift lawsuits that Nintendo has had.

Please stop trying to say that traditional potentiometers are absolutely fine when hall effect/tmr sticks are beyond superior lol, not sure why so many people keep trying to defend potentiometers when hall effects are so pro consumer.
Companies like nintendo, sony, and mcsft don't want to implement them simply because they want you the consumer to keep buying them. Most casuals will just buy a new controller if theirs difts, easy money for the big 3.
I've gone hall effects and have never gone back, can leave my controllers out absolutely fine without worry of dust ruining the sticks.

Neonridr7d ago

when did I say that traditional joysticks are absolutely fine? I'm sharing my own experience here. I never said that others don't experience issues, nor that this is somehow acceptable. Strange leapfrog from A to B on that one.

People love to say it's a huge widespread issue, yet you only hear about it because the minority is vocal whereas the majority don't report anything because they are fine.

I'm happy you switched to hall effect sticks, if that's what works for you, then awesome.

Christopher7d ago

Cool? Pretty sure this is for those who are having it happen. Not sure how your anecdote addresses other peoples' problems.

Neonridr7d ago

people around here act like everyone will get drift. I'm willing to wager more people won't get drift than will.

Pyrofire956d ago

lucky you. I've only had minor drift once in my L Joycon which I fixed with some card stock, but drift is an undeniable problem as a whole.

repsahj6d ago

My 2 sets of Joy-Cons from my OG Switch started to drift with just a month of use. That is why I bought Dobe Joy-Cons with just $25, and until now they are still fine. I hope this will never happen again on my Switch 2.

jznrpg5d ago

My left joy con for the OG Switch got stick drift right away as well. I never had issues with my PS5 controllers since launch until I got my kids PS5’s and they had stick drift with 2 controllers. They drop them because they are kids and although I have them wash their hands before gaming they still get gunk under them somehow. I got their controllers modded because they would have issues no matter what I have them do.

jambola5d ago

"people around here act like everyone will get drift. I'm willing to wager more people won't get drift than will."
no, nobody is acting like that, you're jsut exaggerating it and lying to downplay a problem

-Foxtrot5d ago (Edited 5d ago )

Nintendos biggest defender on here so it figures

gold_drake5d ago

you know, i said the same thing not too long ago and then BOOM both controllers ha.

one on the moving stick and one on the look around stick.

both suck arse. ha

+ Show (3) more repliesLast reply 5d ago
jznrpg6d ago (Edited 6d ago )

The tech is already there. I had a couple of my PS5 controllers modded with Hall Effect modules and they work great. They should come standard with them these days but they don’t.

OtterX6d ago (Edited 6d ago )

Nyxi already made some fantastic Hall Effect controllers for Switch 1. I don't know why Nintendo couldn't have it by now if Nyxi has had for years.

spoonard6d ago

Cheap, frictionless sensors ALREADY exist. Why are they "working hard to combat stick drift"? Stick drift should be a thing of the past at this point. The technology is here...NOW. It has been...for YEARS! Why is stick drift even still spoken about? It shouldn't exist!

Chocoburger5d ago

Because its a scam for Nintendo, Sony, Microsoft to sell more overpriced controllers.

jambola5d ago

because pathetic fanboys will continue to defend and support

Doomeduk5d ago (Edited 5d ago )

WD 40 if it's shagg.d anyway why not ? I ordered a new ps5 pad after Helldivers 2 and POE 2 became unplayable due to drift but in the meantime I fired a bit of WD on my balls just below my stick rotated in a clockwise fashion massaging it in so to speak and also did the pin reset thingy and all clean no drift and hit that cancel purchase button like I meant it

UltimateOwnage5d ago

Honestly I’ve used my original Switch JoyCons and Pro Controller since launch and only in the last year did I see drift start to show up on one of my JoyCons. I’m sure it happens depending on how much and how firm the joystick is used, but it seems like a minor issue that goes with wear and tear after thousands of hours of play. I wish there had been Hall Effect sticks on Switch 2 just so there’s one less thing to worry about, but I’m not really concerned about it.

40°

XBLA Classic 'A World of Keflings' Is Coming to Steam, and There's a Demo

"Back in the innocent days of 2010, A World of Keflings was a fairly popular successor to A Kingdom for Keflings. I even wrote about it a few times in 2012! But the world of humans moved on, and NinjaBee's city-building/adventure game was last seen on the ill-fated Wii U in 2014. Fast-forward to the dark year of 2025, and not only is A World of Keflings coming to Steam, but there's already a playable demo! Perhaps the cheerful, no pressure gameplay that the Keflings bring is just what we need nowadays," says Co-Optimus.

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co-optimus.com