Far Cry 3 and Assassin's Creed III. Same publisher, same universe, different numeral system. But what if Far Cry 3 was the real Assassin's Creed sequel? Well, it kinda already is.
IGN - Assassin's Creed's focus on character-driven storytelling has been buried by its RPG sandbox features, and the series is weaker for it.
A rare W opinion piece from IGN.
IMO, Ubisoft needs to setup two primary AC dev teams. 1 would focus on and release character-driven OG-style AC games for OG fans and the other would continue the current RPG-ified AC style for current fans.
Release by them Bi-annually and alternatively. There'd less fatigue and a boost to quality.
I definitely appreciate 3 more after playing it again in recent years along with the Liberation game. Back when 3 was new I was still riding high on AC2 and Brotherhood so when I played 3 I felt a bit let down. Even the ship battles grew on me.
AC2 - Yes
AC3 - Urm...I don't know
I feel they kind of dropped the ball with AC3 and with the way the story went it just didn't make sense to me at all. I felt it would have made more sense lore wise if they had it so the Red Coats were mostly Assassins and the Templars were mostly the Colonists who wanted this "new world" as a fresh start for their operations, to build a country up they'd have full control of from the start so they manufacture the war as something else while really it's just a front for the Templars vs Assassins.
It just meant that since the Red coats lose the war it explains how the Templars have gained full control of future America and how the Assassins have slowly died out by then. This entire event would have been the turning point of how things went to s**t for the Assassins and how there's not many of them left in the present.
Haythem was a lot more interesting than Connor and he should have been the main Assassin of AC3.
I thought AC2 was the greatest of the series and it is but replaying it recently, I stared to see more flaws in the game. Basically every single mission is an assassination besides a few tailing missions lol. Still, the implementation of all the new mechanics were great. The smoke bombs, disarming guards, story, hidden tombs, swimming, flying machine, multiple locations, etc. it definitely felt a bit more special to me at the time of release though
Dunno about 3, the 1st act was cool, then i couldn't tell you what happens after that. But 2 was so good! The entire acts 1-3 were al memorable, whereas i really couldn't even tell you what happens in any other AC game
Following a series of repetitive games, a formulaic approach, and a disappointing last entry, the Far Cry series has been run into the ground.
The trouble with most criticisms of this franchise is that they insist Far Cry 3 was the best game, but the things they claim to hate about the franchise are all the elements that 3 introduced.
Ubisoft gets a lot of hate for their content filling of maps. Personally I enjoy the mechanic when i play an open world game I like revealing hte entire map and doing all the side mission stuff before i go into main missions. Far Cry and the RPG AC maps where a joy to play.
Far Cry 2 was soo unique ... it was ahead of its time and is often misunderstood (thank you Clint Hocking, can't wait for his next game Assassins Creed Hexe)
(yes, FC2 was a departure from from FC1, so in strictest sense, Crysis 1 & 3 are the truer successors)
I actually enjoyed Far Cry 5 and New Dawn. Far Cry 6 was a joke. It was a step backwards in every way. That was probably the worst Far Cry I have ever played.
Far Cry 3, an open-world masterpiece that redefined the series. Gameplay and storyline makes it a timeless classic that still inspires today.
It's gotta be Far Cry 2 for me, the feeling of that game I'm still yet to find again, just everything about it, I'd kill for a remaster, I'd even be happy with just a bump in resolution and frame rate, occasionally go back to it, think I'm gunna have to do just that now 😂
This is when you look to hard for connections.
Far Cry 3 has its own problems. Sure it is better than its previous instalment that was just filled with bugs but its story , to me, was a step backward. It felt really immature and the twist felt forced and the whole ending situation made no sense (contextually)
The only reason really how I'd see FC3 as a successor to Assassin's Creed II (or the general Ezio saga) would be its stealth and additional combat options. ACIII was way too action-oriented.
But what else did you really expect Ubisoft to do with Assassin's Creed 3? Look at Revelations: The game had no revelations and didn't even move the plot forward at all, and the only decent part of Desmond's Journey was cut from the game and sold as an overpriced DLC package just so they could grab some extra cash from fans and say that the story is moving on. The fact that we've had Brotherhood and Revelations (2 additions to what has now become a 6-game, arguably 7-game, trilogy) shows their intent with the series, just keep dragging it on at this stage and keep making money. The ending was rushed and poor (as was much of the story, but considering the narratives of both ACIII and FC3 this isn't much of a surprise, Ubisoft don't seem capable of telling many good stories these days without making any "surprises" as obvious as possible and without using clichés and very typical plot elements as often as possible. This is where the series has been headed since Assassin's Creed II's success. I used to love Ubisoft but they're nothing more than money-grabbers to me any more.
Farcry 3 is much better than all Assassin's Creed games
Both are Milked out dry. I skipped both.
Far cry 3 has ac creed elements such as discovering the radio towers(view points in ac creed) etc.. but I wouldn't call it a sequel