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'Halo' 4X mod 'Sins of the Prophets' beta released for real this time

XMNR: The "Sins of the Prophets" open beta was released last Friday but pulled after some serious issues were discovered. The "Halo" based mod for the PC 4X sim, "Sins of a Solar Empire" returned Monday though and is ready for public consumption once again.

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examiner.com
190°

OG Destiny artist recalls Bungie’s “disgruntled” reaction to Halo 4’s art style change

Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.

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videogamer.com
Tacoboto54d ago

Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.

Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...

Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.

Profchaos54d ago

Tti their credit they praised the technical abilities of 343 and I remember at the time thinking halo 4 was a huge graphical leap above reach everything else was rubbish when I actually got to play it but there was no doubt it looked good for the 360 and is probably the best looking game on the system.

But ultimately I think bungie has always had a leadership problem and going independent ultimately proved this it's only getting worse with studio heads being outed by Sony for abuse allegations seems like all bungies past success has been in spite of management not because of it.

But really I think the bungie we have today is not the same one we had in that Xbox era of Bungie

PhillyDonJawn54d ago

I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?

Sciurus_vulgaris53d ago

I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.

70°

Halo CE Mod Adds a New Way to Play Co-Op in the Worst Way Imaginable

This Halo CE mod allows a new way to play co-op, but probably in the worst possible way.

spicelicka72d ago

This looks like cursed halo at its finest, love it. They need to bring mods to consoles.

50°

Sins of a Solar Empire 2: An Exclusive Dive Into the New Population Mechanic

Game Rant gets an exclusive look at Sins of a Solar Empire 2's new population mechanic that refines and expands the system from its predecessors.

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gamerant.com