Shane Ryan, Thunderbolt writes:
For each of us there will always be that video game series we never got round to or missed. We’ll witness numerous articles donning it with positive memories and hailing it a landmark in the history of this medium. But, for whatever reason, whether through a lack of time or stubbornness, they remain untouched.
For this article, six members of the Thunderbolt team share the series they admit deserves more of their time.
Golden Sun, one of Nintendo's RPG series developed by Camelot, is still fantastic, and here's why it deserves a remake on Switch or Switch 2.
I loved both on the GBA the one on DS not so much, here's a review of Golden Sun from IGN, 9.7 https://www.ign.com/article... "Camelot proves that the GBA can push out music and sounds that trounce the Super NES' capabilities" Best music from a GBA game, I think.
Fun games. I still have the old games and I’m all for a remake but I don’t know if they did well enough in Nintendo’s eyes for a remake or not. At least a collection would be nice.
Hideo writes: "We experimented with magnetic motion capture in "Metal Gear Solid: Integral", and in MGS2, we adopted optical motion capture for the first time. Was the shooting done about 25 years ago? Well, back then, everything was trial and error, but every day felt fresh and exciting."
A chat with MGS Delta Snake Eater producer Noriaki Okamura about the past and future of Konami's stealth-action series.
It's not going to be the same without him regardless so honestly it would probably be better just to try to do your own thing while staying in the same genre and general gameplay style.
The story in metal gear solid 4 was already a huge step down from the first three. Then the story in V was minimized and totally forgettable. One of Kojimas art directors could definitely make a solid metal gear sequel.
Also when you compare Stranding to Kojimas previous games he could easily be a Neil Druckman type where most of his best ideas were from people he worked with.
For example all of the MGS covers and the art style associated with Metal Gear wasn't even created by Kojima.
I think someone could take the torch, but they’d really have to be a mega fan and understand the narrative and quirkiness and humor of MGS and just Kojima’s design principles. Make bosses that revolve around “themes” and “gimmicks” and bring freaking David Hayter back for the English dub.
I have been saying for years that Kojima is not needed to continue this franchise. Revolver Ocelot could have a trilogy on his own with the established lore and it would be fantastic