Sumioni: Demon Arts is a side scrolling platformer for the Playstation Vita that aims to take advantage of a majority of the consoles features, added to PSN this Wednesday in Europe, this title is a download only release published by XSEED games. Suiomi: Demon Arts has the potential to be an interesting title but falls short in so many ways that is barely warrants the six replays that it attempts to thrust onto you.
VGChartz's Adam Cartwright: "Just like Artdink, Acquire is a quirky Japanese developer with a history of experimentation and big ideas, but has unfortunately been at the mercy of low budgets throughout the years, leaving gamers with some fantastic titles that suffer from a large amount of jank. Acquire worked on Vita from its launch in Japan through to early 2017, injecting a nice level of variety to the console’s library despite some of the technical shortcomings of its titles, making the company a prime candidate for examination here."
"The shadow of Okami looms large before you’ve even started to play Sumioni: Demon Arts, with the sumi-e art style apparent right from the LiveArea. If that were all there was to it, it’d be easy to shake off the idea that Sumioni is something of a knock-off, but then there’s using a magic brush to paint platforms and set enemies ablaze.", says CalmDownTom.
GodisaGeek: "Like Dokuro, which I looked at recently, Sumioni is a game that received a full-whack retail release in Japan. It was a surprise to hear that both would be published in the UK, and was encouraging to hear of a drop in price – it is fair to say that most Western gamers would most definitely baulk at the idea of chucking forty quid at titles that are shorter than other cheaper fare available for download on this and other platforms."