Core fans need to adapt or die

The video game industry has changed, where developers now have to cater towards a majority of casual gamers as DmC proves. Should core gamers accept this and adapt, or bitch and moan with their wallets - but at what cost.

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Snookies122104d ago

Wtf is this? I can already tell this is biased based on the title and description.

"Should core gamers accept this and adapt, or bitch and moan with their wallets"

Yeah... This sounds like it'll be a fair and unbiased look at both the casual and core sides of gamers.... /s

SilentNegotiator2104d ago (Edited 2104d ago )

Skyrim proved that you don't need multiplayer or a dull easy game to succeed.

Casual gamer focus just means that you have to be prepared to lose most of your audience when the next thing pulls into the station. Hard/core games that get strong audience numbers tend to keep strong audience numbers.

360ICE2104d ago

Well, there's always Elder Scrolls Online on the side, and you can lower the difficulty in Skyrim.

Irishguy952104d ago (Edited 2104d ago )

Skyrim wasn't Dull and Easy?

Sorry my main problem with that game is that it lacks any semblance of challenge, it IS dull and easy. More so due to game design than anything. The combat system is so terrible that doesn't have any room for Skill. Just backtracking and/or button mashing with some healing or magic spamming involved.

You think having a dragon fight is epic? Yes, it flies around you burning you(which you can do nothing about, **** running or hiding, it simply doesn't work, you will get hit and that's it) while you either spam magic at it, or hit it with arrows and heal any damage it gives you with your infinitely returning magic supply. Then it will land at it's own digression and you will have a retarded Button mash/block contest until it takes off and repeats itself.

Skyrim is stupidly easy. It's part of the problem I have with level scaling/ They could at least try to make the combat system more fun, or at least try and put some variety in their instead of every enemy being a different skin. The eventual outcome of Skyrim is that combat becomes a hindrance rather than something fun. Thus ruining the game because the thing is so built around fighting things and exploring dungeons while fighting things

Edit--- As far as i'm concerned, Skyrim is a casual Exploration game, an RPG lite, and the idea of it is much cooler than the end result. Which is a badly design game with a nice world to explore. You know what the difference is between Hardcore and Casual games? It's called depth, something Skyrim lacks

MikeMyers2104d ago

This is about DMC and how some people who call themselves gamers won't even give the new one a chance. This does in fact seem to be the case judging by some forum comments and trolls quickly going to metacritic and giving it low scores right away.

Nobody is forcing you to like it, or forcing you to play it, but it is your responsibility to judge it fairly.

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Blacktric2104d ago

Oh look, it's another utterly biased "article" written by the king of the manchildren Robert Cram... Keep the sheep mentality going Robert. You are great at it.

Farsendor12104d ago

disagree,it seems like most casuals play cod so why should developers focus on the casuals that just buy 2 or 3 games a year.

NYC_Gamer2104d ago

I believe original fans of franchises have every right to be upset about casual changes and should let their wallet speak

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