GS:I still remember the first time I ever played the original 2001 Devil May Cry. I mean, it was all just so cool. The style, the brutality, the never-ending combos, the white hair. But as years passed, that white sheen dulled to a time-worn gray, and the series' wildly stylish hacking and slashing fell into a deep, dark rut. Maybe it was because I got older. Maybe Capcom just ran out of ways to top its own over-the-top-ness. (Most likely some combination of the two.) The bottom line? Devil May Cry needed to change. And now, with the switch to developer Ninja Theory, it has -- mostly for the better.