"Sony’s consoles and handhelds have always been under the scanner as far as game development is concerned. Their systems are powerful but we all know that they are difficult to develop for. Although, some developers, specifically Sony’s first party developers like Naughty Dog have pushed the system to it’s limits and have seen amazing results in the form of the Uncharted franchise."
They did a fantastic job, im totally loving this game on my psvita.
"He was also a bit critical about the Vita’s rear touch panel, believing that not too many people use it.
“Well, we worked on a couple of different things for that, like rope climbing, rowing the boat, punching and binocular zooming. However we’ve found that a lot of people just don’t like the rear touch pad, so we’re adding in an alternate control that negates its usage at all,” he said."
I think I never played this game om Xbox but didnt it used the full control setup of xbox? So isnt the rear touch pad replaces those missing buttons on Vita?
Wait, they said that creating games for Vita was difficult? I know the PS3 was hard to develop for but the Vita? Before the Vita released I saw so many articles on this site about how developers were praising Sony for making the Vita very easy to develop games for....I just don't get it...some say it's difficult while others say it easy. I guess that's how we distinguish the b rated from the a class developers. Not that Just add water isn't good. They just don't make enough games to fully get the hang of the hardware I guess.
Sources:
http://www.lazygamer.net/ps...
http://www.playstationlifes...
http://www.develop-online.n...
i think it's Quad Core..
It's not a vita problem, i'm guessing where they are porting the PS3 VERSION over, Your going from a 3ghz machine, to a lower spec, even though it has quad.
Obviously if this is the first attempt at a vita game, you must build an engine for VITA.