Sony Playstation Home will launch some when in 2008. If Sony does everything right it will be huge for the Sony PS3. I4U actually thinks Microsoft cannot afford to not launch a similar 3D virtual world for the Xbox 360.
Today it was announced that the gaming and anime industry has lost another beloved artist and creator. Mutsumi Inomata has passed away.
The Tales Of series are some of the best RPGs I've ever played, and the characters are a big reason for that. I don't think I played a single game in the series that I didn't enjoy. Rest in peace.
Wow she was the character designer for Tales of Destiny one of my favorites of all time =(
I love the Tales games. Phantasia will always be my favorite. Ironically I felt like as the series progressed the character design became too “anime cliche.”
Is the future of artificial intelligence in video games playing out in a cyberpunk ramen bar? Tech companies would like you to think so, but game writers aren't so sure.
From witnessing countless ai generated articles and content it's clear ai is not very creative and often produces nothing but word soup so I'd like to keep ai away from storyline or side quests as much as possible
Where does ai have a place I think ai can be used effectively in upscaling technology or the remastering process for older games touching up assert etc however it must be done with human supervision ala GTA trilogy where it was used but clearly not vetted before being included in the game
I mean the core issue with AI is exactly what it's substituting. Generating visual art is a perfect example of this. Currently, if you want to use AI to generate anything short of a background, you are going to deal with numerous drawbacks. From anatomy issues in humans and animals to completely broken fonts for logos and visibly recycled styles.
But when it comes to writing, things are a bit messy. There are indeed extremely talented writers out there working on video games. But there are also a lot of them who really aren't, and we all know it. Take games like the recent Suicide Squad or Starfield; those game scripts could very well have been done by AI.
Another issue with AI writers that is often pointed out is the ludonarrative issue. Basically, AI, by its very nature, wouldn't be able to write within the context of the game mechanics and scenarios, which would lead to a lot of ludonarrative problems and break immersion. However, against that argument, one need not look further than The Last of Us Part II. That game is a embodiment of ludonarrative issues and is still considered by many as one of the best games and game stories out there, so it's clear that for the majority of the market, that would not be an issue.
So AI, with all its limitations right now, probably wouldn't hurt game stories as much as the writers would like gamers to believe. I doubt that it would improve what we have now, but given what we have now, I also doubt that it would be measurably worse.
As it stands right now, AI is really good at taking existing concepts that a human imagines and then organizing them into a coherent story. You still need creativity, but I think having a "room of writers" is probably no longer necessary. So in that regard AI is taking jobs. For instance, let's say I provide AI with a number of characters and what their personalities are. I might say, (if making a murder mystery) the Butler who seems like the protagonist is actually the killer. If you try this, AI will do a pretty fantastic job of writing dialogue between characters that would lead you, as the reader, not to suspect who the killer is. Normally a writer works with other writers and breaks a story down into parts where the characters motives start as unclear and then progressively become revealed. AI does a really nice job with foreshadowing also. You can also tell AI to incorporates symbolism, and misdirection. TLDR; I'll never not use AI when writing a story. It's just a tool that when used properly will make good writing great.
“I love a good old puzzle game and Zuma is one that I used to play all the time and now you can, too, thanks to EA Play and Game Pass.” - A.J. Maciejewski from Video Chums.
better make a HDD standard then.
Microsoft will launch their own version, this is a very basic business motto in that you see what the competition is doing right, and you "borrow" or clone your own version and attempt to make it better in some way......but they would be wise to release it soon after Home, because this Free Home Service is sure to have an effect on the 360's sales numbers..
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....."The JOEY has Spoken"
I really could care less about having Second Life built into the online functionality of my console, but whatever.
I realize I'm not everyone though, and some people certainly do care. I just think XBox Live has most of the functionality I'd want it an online service already, and I don't care what sort 3D window dressing they give it.
And yes, I know Home is a bit more than that, and it's awesome that it's free, it's just something I don't think I need for the 360. Maybe some people want it, though.
Sigh. And cue the endless screen of "disgrees" with people who can't stand to see anyone say something remotely negative about anything Sony related. Because Sony is the One Lord and Savior of Gaming and everything they do is perfection.
It's my opinion that I could care less if something like Home came to the 360. If it did, great! Do I personally think the 360 needs it? No, I think the functionality it already has is very solid. What's wrong with that?
"Microsoft's Xbox 360 is loosing more and more coolness points."
"Playstation Home could just put Sony even further ahead"
The sense of biasedness just makes this article a bit... uninteresting.
Ok, I would actually like to see Sony release Home first!