Push Square: "As expected, Sony’s CES press conference focused heavily on 4K resolution. Like 3D before it, the manufacturer spent the majority of its showcase demonstrating a new line of Bravia televisions that will attempt to drive the standardisation of the burgeoning format. The company also touched upon re-mastered Blu-rays, video cameras, and more, all emphasising the importance of the technology going forward. But with the impending PlayStation 4 rumoured to support the new fangled feature, do we really need it?"
TSA writes: While the PlayStation 5 has been the runaway winner of the generation, running laps around Xbox for the last few years, it's been a pretty bumpy ride.
I disagree... Sony may make a bad decision now and then, but to say "keep making" implies they are doing it all the time. That is MS who does that. And to be honest, Sony gives every idea a chance, no matter how good or bad the end result turns out. The "bad decisions" are more associated with the teams who come up with them than Sony who just lets them do their thing.
The writer's take on PSVR -- totally true. But it's not just PSVR; for whatever reason all the VR companies just don't invest and support the platform like they should. Even the mighty Oculus Quest 2 + 3 have oddly feeble software support. I see mostly the same games and apps on the store now as I did 3 years ago. PSVR is another one of Sony's "abandonware" examples (along with Vita, PS TV, etc. etc.) that are just head scratchers. Like why even develop and release a piece of hardware if you're not going to support it? I don't know.
But the writer isn't correct about the Portal. That one has been a success I think. It works pretty well, and lots of people love it. Now notably, that one doesn't require much ongoing support from Sony -- it has one purpose and it does it fine enough -- so maybe that has helped.
They've definitely fumbled hard in the live service space (buying Bungie, the utter failure of Concord, spending years on Factions 2 just to cancel it), Even Helldivers 2, which was a hit at launch, has lost most of its user-base due to weak post-launch support.
Other than that though, they've been doing well.
Spoiled and arrogant. PSVR failures should have resulted in a house cleaning. The Discord Sony team should be fire...lots of talent on the market.
Sony CFO says that the company lacks the creation of enough original IPs, but this statement spans more than just Sony's gaming division.
The thing is they do have a lot IP wise but most of them aren't be used
Legend of Dragoon? Syphon Filter? Resistance? Dark Cloud? Ape Escape? Heavenly Sword? The Getaway? LocoRoco?
You have the IPs, you just don't try to use them
How long have we been wanting Bloodborne 2 or even a remaster?
It just still irks me that they have something like Astrobot for YEARS now and they've really done JACK with it. They could have had a Fall Guys game with the Astrobots before Fall Guys were a thing. They have something great and they're just sitting on it like idiots, that is until the recent Astrobot game and even then... they ignored any VR compatibility...like, what are they thinking? Do the people in charge just hate money or something? That must be it if they sat there and thought Concord was going to do gangbusters. Still no Bloodborne 2, not a damn thing from Naughty Dog or Insomniac other than Spider-man. This entire generation has been a bust.
i honestly dont give a fuck about their ips and which they use, just give us more games that aren't 3rd person action games and stop thinking that if you wan't to revive an IP, you need it to be the biggest blockbuster game ever with budgets in the hundreds of millions.
Sony has a blue billion IP's that have been in friggin "cryosleep" for years! I'd rather see them revisit some of those before adding new ones...
Killzone
Resistance
Socom
Syphon Filter
Dark Cloud
Bloodborne
Motorstorm
Mod Nation Racers
Wipeout
Warhawk
Legend of Dragoon
Jack And Daxter
Sly Cooper
Infamous
Twisted Metal
Patapon
Fat Princess
Puppeteer
Jumping Flash
And I'm sure there are more that I'm forgetting!
A new Sony patent wants to bring movable grips to controllers to keep the vibration quality consistent regardless of how you hold them.
"Keep the vibration quality consistent regardless of how you hold it."
I'm on board. 👍😁
No because this resolution needs a 60 inch or bigger TV for humans to really notice any significant difference over 1080p which is too big for the average consumer. This with the massive price of these TVs means no consumer will have one and so means putting it in the PS3 is a bit pointless.
4K is great for movie theatres with the big screen but for the home/consumers it isn't worth it because the differences on smaller screen is hard to notice
I have 4k eyes, so I can't wait.
Seriously though.
1080p 60fps with some aa would do for UNCHARTED4,KILLZONE4,BF4,RESIS TANCE4,MOTORSTORM4.
PS4.
PC's sweet spot with a mid-high end video card is 1920x1080 for games to run at a consistent high framerate.
Go higher and you need a dual card, this introduces microstuttering. Until microstuttering is ccompletely eliminated i don't see a point in higher res for games.
For films yes, for games definitely not unless video cards can magically become over 100% faster on next release, and we all know each new card is usually between 10-20% faster than the last. So that aint gonna happen. But if you want a constant 60FPS you need to run full HD not higher, PC gamers should be fine because John Carmack even said next gen consoles will only run Doom 4 at 30FPS, so even the new consoles won't be capable of smooth framerates.
if games will be made for 4k resolutions just imagine how maxed out specs will be to support such res.
They need 4k(more like a "brand" name) as a excuse for next gen.