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GameTap GDC 08: SNK Anthology Roundup Preview

GameTap writes: Although the Game Developer Conference was the perfect place for SNK to show off the latest in King of Fighters and Metal Slug, the new entries to the series shared the limelight with a collection of legendary hits. They may be late to the seemingly neverending retro craze, but SNK is making up for it with not just one, but four gaming collections, each of them celebrating a different series. Having played a round of musical chairs with all of them, we can certainly say that the emulation of these arcade hits is up to par, so it'll be your individual tastes that decide which ones demand your attention.

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6.0

Classic Arcade Gaming Reviews: Let's Play Arcade #1 - Street Smart

In the first episode of Let's Play Arcade, we review Street Smart by SNK. Street Smart is a co-op fighting / beat-em up game that was released in 1989. It was later ported to the Sega Master System in 1991. Players must fight two computer opponents in order to win the affection of young women. At the end of each match, you must fight your partner to decide who will get the woman as their prize.

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7.2

Neo Geo Station - Art of Fighting Review [NoobFeed.com]

NoobFeed's Joshua McCaul studies the PSN re-release of SNK's 1992 Art of Fighting to determine whether or not it set a new standard for 2D Arcade Fighters.

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noobfeed.com
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Eurogamer: SNK Retro Compilation Roundup Review

Eurogamer writes: "Back in 1990, a lot of the best games were in the arcades, and a lot of the best console games were the best-possible ports. The idea of getting one absolutely spot on, however, was unthinkable - unless money was no object, in which case you could have a Neo Geo. Compared to the other consoles, scant few of us ever saw one, but those who did will be well aware it outlasted the rest of the fourth generation. SNK's been through a transition or two since, but it's tried to hang onto its principles, and the latest result is a trio of compilations. We thought we'd follow the publisher's lead and round them up in one place."

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eurogamer.net