GI - Why the game designer wants them to be seen, loud and strong.
More movement is happening for cloud gaming.
Kim Swift has done some innovative stuff with game mechanics… what have they done with cloud gaming?
Sorry I'm in need of more knowledge on Kim Swift, let's start off with a pic lol.
On a serious note if it's a good move for both her and MS then why not as long as she can bring the goods MS are looking for.
Valve alumna Kim Swift is headed to EA to work with ex-Ubisoft executive Jade Raymond's Motive Studios, according to a recent blog post by the studio.
Kevin from Denkiphile: "For those of you out of the loop, women make up a significant margin of both the planet Earth and video gaming. I won’t bore you with the statistics except, wait – I will: according to Business Insider, the number of female developers have doubled since 2009 to 22% and is still rising. An Electronic Software Association (ESA) study found that 45% of gamers are, in fact, female. While this all seems very recent, women have been a driving force for games since their invention. Folks like Anita Sarkisian and Zoey Quinn would have the rest of the world believe that, somehow, anyone without a Y chromosome is automatically cast aside by the industry, but that’s hardly the case. Gamers just tend to appreciate actual games more than Choose Your Own Adventure books being peddled in the Steam store. Here is a list of some influential female game developers and their contributions."
Amy Henning.
Director and writer of Soul Reaver, Soul Reaver 2, Uncharted 1, 2, 3 and worked on the Jak and Daxter series.
Pretty much a hero to me.