Many of you have been dreaming of an easy & affordable way to get into videogame design and programming. Now, with the tools that Microsoft has provided with XNA, that dream is a reality. GoneMicrosoft thought it would be a great service to our readers if you could see exactly what someone who is developing a game for XNA experiences.
It seems it was long time ago. A bunch of friends spending hours on end playing RPG games, sitting around the table with the box of cold pizza. Excited about the story, listening to the Game Master, they were completely engaged in the worlds only visible to them and their imaginations.
The GM is the programmer, and in MMOs and co-ops, you can play with others. If you want to ONLY use your imagination for the visuals, read a book.
Scrawl: "Looks like we know how that new Compile Heart countdown is going to end. The latest issue of Famitsu has confirmed that Agarest Senki 2, known as Record of Agarest War 2 in the US, is Compile Heart’s newest title."
1) Hope they put it on disc this time.
2) Hope this is a positive for Neptune coming over as well.
Is this a half decent SRPG, porn aside, cause if it is, i might just decide to go and buy it for the 360.
This is not the first time that Bless Online receives a server merge in Korea. An announcement was made on the official Korean site.
Bless must be an amazing game to be on all these platforms (according to the tags): iPad iPhone Nintendo DS PC PS Vita PS2 PS3 PS4 PSP Wii Wii U Xbox Xbox 360 Xbox One
i think XNA is a flop
it;s basically flash only you have to pay to use it
if you really want something like this then go play some flash games on the internet- there's a much bigger library of them (thousands) and they're all the same as this XNA stuff
Learn C and all the other programming languages, you'll get way better results and better games, take pride in your work, forget XNA and its inferior capabilities.
heyheyhey,
How can XNA be a flop? As a platform it is just starting to get off the ground.
Also, regarding the Flash comment...
1) Flash development tools are NOT free. XNA tools are.
2) Flash games can be played on Windows for free. So can XNA games.
3) Flash games cannot run on the 360. XNA games can, and will be free if the author chooses to release it for free.
4) Flash games are interpreted and cannot come close to the performance that can be achieved using C# and the XNA Framework.
Expy,
C is a programming language. XNA is not. Perhaps you were referring to C/C++ and DirectX versus C# and the XNA Framework???
Even if people disagree with the merits of XNA, I hope you enjoyed this article. A lot of the people who are checking out XNA are very very amature programmers so free/cheap and easy is good. Also, hopefully this article can help a lot of people by having someone on their level explain things in very basic terms.
Just keep convincing yourselves that XNA is a flop when it is really just getting started...whatever helps you sleep at night. None of you nay sayers have obviously downloaded and played the demo for "Dishwasher". Not 100% sure but if that game was really only created by one person then I would love to see a what a group of programmers can do on collaboration with XNA. I think "Dishwasher" will make a lot of money for the author(s) despite any percentage talks.