Force feedback technology firm Immersion told Next-Gen today that rumble implementation in the PlayStation 3's controller could be done at minimal cost to the consumer.
Immersion CEO Vic Viegas responded to recent comments made by Sony Computer Entertainment America boss Kaz Hirai regarding the expensiveness of rumble implementation in the PS3 controller.
Viegas said in a phone interview, "[Hirai's] saying that [combining rumble and tilt in a controller] isn't a technical problem any longer, so I'm glad their engineers figured that out-even though we knew the day after [Sony's press release] how to do it."
In May this year, Sony said that the PS3 controller, recently named Sixaxis, would be rumble-free because "vibration itself interferes with information detected by the [tilt] sensor."
Viegas continued, "But now [Sony] seems to say that the solution for the two technologies to work side-by-side is too expensive. … [Immersion] knows of ways to combine these two technologies without incremental increase to the cost. We've helped at least one other party do this as well. It doesn't really make any sense to me to say that the solution is really more expensive. I just don't believe it is."
this whole Sony vs. Immersion situation is starting to remind me of the whole Bleem! debacle back in 1999/2000. then i sided with Sony's p.o.v more. not so now.
Sony should try for once to stand behind their decisions and simply say the truth. Why not say, "we didn't think it was worth licensing from Immersion considering the fact that we would be helping our competitor(Microsoft) since they own a pie of that company." Instead of trying to make it seem like removing Rumble from the PS3 is the best thing they ever done. They keep shooting themselves in the foot; since companies like Immersion will have to say something (like it happen in this case); they do have to defend their credibility, specially when other companies like sony try to mislead people to think stuff that can hurt their company.
ok so Immersion won this huge lawsuit and got a boatload of money. Sony, still pissed, don't want their business for the time being, so Immersion should just call it even and go about their way.
is nothing compared to what they could've gotten out of licensing fees, and I'm sure that was the whole goal of the lawsuit. They thought Sony would give in.
The loss of rumble isn't that big of a deal. Hell, I play fighter games at the arcade without any force feedback and do just fine. And PC titles don't have it either. I still remember a topnotch Halo player talking about how using a pad without any rumble actually improved his aiming...
Yeah, there's things about rumble I'll miss, but I'll live.
immersion stop their b!tching.. they're the reason for no rumble for the sixaxis.. and now they want to force sony to accept the rumble technology back.. they are worst than microsoft...
first u sue them and make they pay u money.. then u want them to be licensee and pay more to u.. what a business strategy.. this company is freakin greedy man...
i hope sony stick with no rumble decision and doesnt submit to Immersion demand... the ps3 doesnt need Immersion force feedback technology to be a great machine...
with PS3 launch at hand and almost guaranteed success.. Immersion is desperate to gain attention and possible income source.. when the PS3 proof to be able to make it without the force feedback.. i guess Immersion force feedback pattern will soon be almost worthless..
PS: i dont hate immersion from the start.. but the more they keep b!thcing and forcing for more "undeserved" income.. the more i grew to hate them..