Colin Campbell writes:
"This year we have seen the successful launch of fantastic free-to-play games like PlanetSide 2 and Tribes: Ascend, the arrival of killer MMO Guild Wars 2 and the announcement of The Elder Scrolls Online. There has been a host of fascinating PC indie games including Torchlight 2, Thirty Flights of Loving and Botanicula, as well as the flowering of innovation-enablers like Greenlight and Kickstarter. We’ve seen demos for a credible virtual reality headset and talk of new hardware innovations from Valve that will seek to bring PC gaming into the mainstream. And, of course, we’ve enjoyed traditional hardcore games like Far Cry 3, Dishonored and Diablo III that showed the PC at its very best."
Game Rant gets a first look at the upcoming official Guild Wars 2 cookbook, along with a preview of the exclusive Butterknife spear skin.
Valve gave a user Clair Obscur: Expedition 33 for free as compensation for the long wait during their Steam Deck repair.
I had a similar experience when I initially pre-ordered my Deck. There was an issue during shipping and they offered me a customer service perk for the hassle and let me pick any game on Steam. It was super nice of them. I got a copy of Rime.
"The Seville-based (Spain) indie games developer QUICKFIRE GAMES are today very proud and happy to announce that their the tactical rpg “Prelude Dark Pain“, is now fully funded via Kickstarter." - Jonas Ek, TGG.
My opinion, PC gaming will slide back into a state of "perceived obscurity" when the new consoles are released. At least in regards to multi-plat AAA titles. I also see some of the devs that recently embraced the PC running back to consoles next gen.
However I think PC gaming will end up focusing more on independently developed games and AA titles.
On the PC, publishers aren't really needed, IMO. And with today's tech you can do a lot more with a smaller budget.
This, of course, assumes a future minus a "Steam-box", since I have no idea what that would end up being.
IMO It's going to stay how it is. Offer any developer a nice platform to start with (Which gets better with OpenGL and all other graphics/sound libraries) then then it'll have as good quality if not better ports from other systems. It'll always be the system of innovation, so there's really no need to worry. Games like Minecraft wouldn't' have happened because before he showed he can make a game and make money Microsoft, Sony, AND Nintendo would have laughed it off and wouldn't have ever gave him a developers license. That's why PC will always be relevant, it'll always have those great exclusives for long periods of times that are made by just random developers. The good ones.
ill be buying one of the new consoles but my focus will be on pc games.
PC gaming is always a constant. It will continue to evolve naturally over time. The great thing about PC is that you don't have to wait as long for evolution. The PCs we have now are the consoles of the future.
own all 3 consoles. 95% of the time I play on PC. the number of f2p and ultra cheap (hellllooo humble bundle!) games is staggering on the PC - while the consoles over charge and try to nickle and dime you out of everything for inferior service, graphics and performance.