Roughly ten months ago, an independent videogame development studio called Double Fine created a project on the crowdfunding website Kickstarter.com with the hope of gathering enough capitol to fund the development of Double Fine Adventure. Most Kickstarter projects take more than a month to garnish enough funds to meet their goal, if they do at all. Double Fine's project, Double Fine Adventure, reached its $400,000 goal a mere eight hours into the campaign.
"The Seville-based (Spain) indie games developer QUICKFIRE GAMES are today very proud and happy to announce that their the tactical rpg “Prelude Dark Pain“, is now fully funded via Kickstarter." - Jonas Ek, TGG.
Double Fine Productions has teased the next Time Schafer game in the latest episode of PsychOdyssey on YouTube.
Discover the Kickstarter campaign for Deliver Us Home, the latest installment in the popular game series by KoekeN.
I would be curious to know what percentage of these Kickstarter projects fail.