If there’s one word that can be used to describe Nintendo’s Wii U, it’s ‘potential.’ The console has already proven it’s packed with plenty of great ideas. Just look at the diverse applications of the GamePad, ranging from Nintendo Land’s asynchronous multiplayer experiences to ZombiU’s core gameplay integration. Controller aside, Nintendo’s notion of a built-in social network just might change the way gamers connect with one another, and how developers can communicate with their fans.
Still, not every launch goes perfectly. Over the past couple weeks, we’ve noticed a variety of things that the system is lacking, ranging from critical hardware functionality to having definitive proof that key franchises are on the way. With that in mind, here are the ten things we’d most like to see in the coming weeks and months.
"Back in the innocent days of 2010, A World of Keflings was a fairly popular successor to A Kingdom for Keflings. I even wrote about it a few times in 2012! But the world of humans moved on, and NinjaBee's city-building/adventure game was last seen on the ill-fated Wii U in 2014. Fast-forward to the dark year of 2025, and not only is A World of Keflings coming to Steam, but there's already a playable demo! Perhaps the cheerful, no pressure gameplay that the Keflings bring is just what we need nowadays," says Co-Optimus.
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New freaking IPs.
I would literally run out to buy a Wii U right this instant if a new Earthbound released on it today!
I want a trophy/achievement system, more character space for Miiverse messaging and Virtual Console titles available from the Wii U menue (basically I want Wii functionality built into the Wii U interface without having to switch modes).
I want a trophy/achievement system