Date/Time: Thursday (February 21, 2008) 12:00pm - 1:00pm
Location (room): Room 3002, West Hall
Track: Production
Experience Level: All
Session Description
This presentation will cover a technical overview of the current Home Tools features and the feature roadmaps for the future. Additionally we shall walk through the developer process of creating a space for Home and show a guide to creating 3D mini-games within the Home environments. Wrapping up we shall take a sneak peak at technical requirements for Home Interactive Item creation.
Entering Q4 and with the impending release of the PS5 Pro and major AAA titles this holiday season, Dragon's Dogma 2 has a golden opportunity for DLC.
I have to disagree. Personally, I feel like DD2 still needs a lot of optimization. I really dislike games that try to sell a bunch of DLC when their game is still a mess.
Compare Star Wars' Galen Marek and Cal Kestis—two powerful Force users with unique journeys, combat styles, and roles in the galaxy far, far away.
Celebrate 16 years of Star Wars: The Force Unleashed! Dive into the thrilling story of Starkiller, wield epic Force powers, and explore this iconic LucasArts game.
force unleashed is a great game. Thankfully the 360 version is bc on the XBO/Series. It looks and plays even better than on original hardware.
A true classic. Recently I was experimenting with injecting ray tracing into this game using nvidia’s SSRTGI. The results were pretty slick!
"There's no place like home"
yea they should have virtual HDDVD graveyard in home lolz
so is this public create or dev?
anyone thinking theyll give out a release date?
Personally, Dark Sniper thinks this has no interest to gamers like the people of this site. This is more aimed for those who plan on using development tools to create content within Sony's service. As customers and as gamers, we are more concerned with WHEN we will be able to enjoy this content and show more concern on a solid release date that Home will reach to the masses.
$niper