In Indie Game HQ's latest interview we were able to speak with Tina Lauro, Project Manager, and Brendan Drain, Lead Programmer for Predestination.
These aren’t nostalgia grabs or gimmick-laden throwbacks. They each bring something genuinely fresh to the table, mechanics that feel baked into the exploration and combat, not just tacked on.
Play as Dik, a nimble acrobat exploring the depths of Hell to rescue his brother from the Devil’s hands. With no weapons to rely on, success hinges on mastery of physics-driven movement, and quick adaptation to deadly obstacles.
GDC 2025 has revealed the finalists for the 27th annual Independent Games Festival (IGF).
We're just blown away with the feedback so far! If anyone has any questions, feel free to ask away.
My best,
Tina, Project Manager
This sounds like it will be great. I hope you get the money. Plus the money to make the single player content better.
Nothing to really do with the game but I never knew Northern Ireland did not have that big of a game industry. So that was nice to find out about. I hope Predestination gets all it needs and after it come out more companies will open up in Ireland that will make video games.
Thanks, man! I have my fingers crossed ahaha!
Yeah, there are some small mobile games here, but there are no established publishers or anything of that nature, and not much of a break into console or PC titles.
The really sad part of that is that both of our universities and our technical colleges offer professional qualifications in game design, and those talented people can't get gaming work here. That really needs to change in my book!