ZoKnowsGaming writes "At the beginning of my playthrough I got frustrated and was beginning to form the opinion that the franchise had lost something, had gotten away from what made it great. After playing a bit more, I figured out that there was nothing wrong with the game, it was me. In our current gaming environment, Hitman has no equal in terms of the skill, patience, and strategy that must be combined to achieve success.
With that being the case, I discovered that I had become lazy, expecting things to be able to be accomplished faster and easier. But that's not how Hitman is played, no Hitman is played in precisely the opposite fashion. Once I gave myself a good talking to, the game and its beautiful possibilities suddenly came alive right before my very eyes."
When Hitman 3 recently changed its name to Hitman World of Assassination, fans had no idea how meaningful the moment was. On the outside it looked like a simple thing: Hitman 3 would now be known by this name and include levels from Hitman 2 and 3 - the trilogy would all be in one place. But on the inside, at IO Interactive, much more was going on.
You mean destroyed it with this tethered single-player campaign BS... And only the first few levels of the third modern game were on the disc! I'll never support this crap at any price-point! They've lost me as a customer.
The last 10 years of Hitman have been full of highs and lows. And David Bateson and Jane Perry have been there with the series through this eventful decade.
Hitman is, and has been, a remarkable series developed by some of the best. Some are better than others, but every Hitman is challenging and fun.
Sure, there have been some stumbles and fumbles, but always in pursuit of the perfect Hitman game. The most recent trilogy is a masterclass in level design.
Hitman: Absolution: 72H for FREE. There's no gimmick here, just CLAIM IT and it's yours forever