140°

GTA V could be Rockstar's very best game, draws inspiration from GTA IV, Red Dead and more

Tim Nunes from PSU.com writes, "Rockstar Games has been all over the place in terms of narrative development. From extremely detailed detective stories to a portrayal of the shattered remnants of a man holding on to his diminishing way of life - even the wild west has been covered in the diverse span of titles that Rockstar Games has released this generation. What we didn't know until now is that everything has been building up to one moment and one purpose - making Grand Theft Auto V brilliant. The latest trailer for Rockstar's upcoming open-world epic showcases the inspirations that the studio has drawn from its own work, and we couldn't be more excited about the results."

TimNunes4178d ago (Edited 4178d ago )

Rockstar is really killing it with its titles this generation, and it has only grown and developed stronger narratives, stronger characters, and stronger gameplay as the titles have launched. Hats off to Rockstar for showing me that the old, one-faceted Grand Theft Auto games, though still good and influencial in their own merit, were only the tip of its talented iceberg.

Cirran4178d ago

A GTA game drawing inspiration from a GTA game? BLASPHEMY!

TimNunes4178d ago

Indeed, it's to be expected. It's also great to see a studio improve so much on something that was grossly successful on its own like GTA IV was.

BitbyDeath4178d ago (Edited 4178d ago )

Looks like they took the atmosphere and humour of Vice City and blended it with the location, and features of San Andreas.

SP3333D-O4178d ago

What they've shown looks amazing. R* has delivered some amazing work to date, and I have VERY high hopes for this!

first1NFANTRY4178d ago

hmm from my observation of the new trailer i noticed that they took inpiration from several entertainment mediums such as:

1. Bad Boys 2 = The highway chase
2. Uncharted 3 = Jeep on an airborne plane

and many others :)

MiamiACR214178d ago

Because we all know highway chases and jeeps on airborne planes didn't exist until those entertainment mediums.

MidnytRain4178d ago

A source of inspiration does not have to be an original.

Dovahkiin4178d ago

On this website, Uncharted inspired the creators of pong.

first1NFANTRY4178d ago

um to all the losers who disagreed, lighten up a bit yeah. i was merely stating what noticed. go outside and get some fresh air, or get laid ffs

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160°

GTA 5’s cut “James Bond Trevor” DLC was already part-shot, actor says

The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.

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Killer2020UK1d 4h ago

More interested in money than giving fans what they want. Such a shame

CrimsonWing691d 4h ago

With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.

Profchaos1d 3h ago

I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.

Because when online started taking off many of the studio leads began having falling outs and leading including a founder

Demetrius15h ago

Ikr mfs that greedy it's ridiculous

andy851d 1h ago

This makes me sad. Trevor was one of my favourite characters in gaming

Demetrius16h ago

One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all

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50°

Grand Theft Auto V PC Optimized: Best Graphics Settings in 2024

Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.

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pcoptimizedsettings.com
310°

Ex-Rockstar Dev Finally Explains Why Small Planes Randomly Crashed in GTA San Andreas

Former Rockstar Games Technical Director Obbe Vermeij has finally revealed why some planes would randomly crash in GTA: San Andreas.

Profchaos18d ago

This fly by feature was on the cutting room floor due to the random plane crashes and it's one of those things I'm so thankful made it into the final version as these random fly by and crashes make the world seem more alive on the extremely limited PS2 hardware you needed everything you could possibly get in a open world to convey that feeling.

And accross hundreds of hours of gameplay I probably died around 3 times as a result of these fly by failures but I loved every time it happened

isarai18d ago (Edited 18d ago )

It made the world feel more human, and honestly kinda insane that even today with all these open world games, almost no one can capture that like R* even when compared to their ps2 games

Skuletor17d ago

Lol, I remember those. I vaguely remember dying from one crashing into my car once too.