"Sui Generis is a game built on emergence and the player’s motivation, rather than the distant desires of a protagonist. Everything in the world exists because of events leading up to that moment. Layered with a rich history, your goal is to write your own destiny, exploring the world and experiencing events as they happen. Quests and the like do not wait for the player. Like a true living and breathing world, it exists, and the world does not revolve around the player." - Emerson Smith
These aren’t nostalgia grabs or gimmick-laden throwbacks. They each bring something genuinely fresh to the table, mechanics that feel baked into the exploration and combat, not just tacked on.
Play as Dik, a nimble acrobat exploring the depths of Hell to rescue his brother from the Devil’s hands. With no weapons to rely on, success hinges on mastery of physics-driven movement, and quick adaptation to deadly obstacles.
GDC 2025 has revealed the finalists for the 27th annual Independent Games Festival (IGF).
Hahaha the way the characters move is hilarious
But it looks bad*** besides that
Looks neat, though the way the characters swing their weapons look a little weird.