120°

Treyarch Game Developer Explains How Call Of Duty: Black Ops II Was Designed For ESports

Activision and developer Treyarch enlisted former Call of Duty pro gamer Mike “Hastr0” Rufail to design the multiplayer eSports elements of Call of Duty: Black Ops II from the beginning. The game was developed with three distinct teams, one focusing solely on multiplayer and eSports. Treyarch Game Design Director David Vonderhaar explains how eSports played an integral role in the multiplayer gameplay experience in this exclusive interview.

ThanatosDMC4597d ago

I dont understand how it could be Esports especially for shooters like COD. Skill curve, teamwork, tactics, strategy, planning, etc. is lacking it shooters of this type. It has no depth compared to BF3 or Planetside 2. There's no skill even related to how the guns work or take into account the recoil like in CS 1.6. Oh well, I dont understand.

Games i consider Esport worthy are games like SC:BW, League of Legends, and SC2. When the quality of the gamers playing can be seen.

I hate those fighter games that have "pros" keep on spamming the same damn combo everybody uses that's an instant kill. I wish they'd take those ridiculous combos out because it becomes a waiting game on who can land their combo first and win.

Gohadouken4597d ago (Edited 4597d ago )

" I wish they'd take those ridiculous combos out because it becomes a waiting game on who can land their combo first and win.

I find such argument to be vastly exagerated . There is such a thing as reading and outmaneuvering your opponent ... that's what it is about . Not just or even necessarily at all waiting ...

Hell they dont wait at all in many pros matches .

In juggles oriented games , they are a way to punish mistakes and misreading . Nothing wrong with that .

In anything you see far more turtling and waiting in classic 2d fighters with less long combos .

ThanatosDMC4597d ago

2D fighters usually have pokes/energy attack/long range attacks to set up those ridiculous insta-kill combos. It's not about reading or outmaneuvering, it's just waiting for the other guy to make a mistake. Just like the last King of Fighter tournament. The first guy who made a mistake lost all three characters since there's an advantage in killing your first opponent's first character since it opens up an advantage during the character switch in which the other person cant defend himself. The combos last more than one character's life bar.

Yes, they do wait in many pro matches. Waiting is usually around 3-6 seconds, it's short but it's really long compared to when they actually land the combo since it's a finisher.

Juggles are the worst in 3D fighters especially in Tekken 6. I'm so glad they toned down the damage and focused less emphasis on Juggle and Bound combos. Punching a guy's foot who's laying flat in the air which made him float even higher while taking 50-66% percent of standing damage is bull crap. Tekken Tag 2 got it perfectly.

What games do you play? I dont know any recent 2D fighters that have short combos.

http://www.youtube.com/watc...

Gohadouken4597d ago (Edited 4597d ago )

Uh ? most street fighter games got rather short combos .

And i'm not even sure your video even helps your argument . They dont display insta death combos , arent that long and have for the most part built in mechanics that tone down the damages . Of course there are 100% damageing combos , they are in EVERY fighting games , glitch or not ... but most of the time arent worth the effort and difficult to pull in regular matches .

"I'm so glad they toned down the damage and focused less emphasis on Juggle and Bound combos"

They upped the damage actually , made it impossible to even play at 150% life , implented a system allowing multiple rages in a single round , and rather than shortening juggling , made it so they require tagging in the middle of the combo . Of course it's better but let's not pretend they nerfed and killed the usual juggling in tekken .

No offense , but I find it to be the excuse of sore losers to be like "i can't do squat , guy is waiting for me then install kill combo/juggle me" . It's quite not the reality of things and the real picture . You messed up big time then get punished , all those games do that , the rest is variant mechanics for each styles . Tekken 6 had issues to fix obviously , but let's not pretend Tag 2 did away with the usual meta game

"Yes, they do wait in many pro matches. Waiting is usually around 3-6 seconds"

Not really they are rather aggressive usually , but of course wont rush like fools . They'll try reading or psyching each others .

http://www.youtube.com/watc...

http://www.youtube.com/watc...

http://www.youtube.com/watc...

As you'll see , not really your "insta kill combos" , nor waiting game . They dance around , poke , gauge , strike wich is to be expected .

papashango4597d ago

An fps can be esport oriented. See cs. However a game that's only designed to last a year will never succeed in esports. There's absolutely no point to scrimming or memorizing maps when you can't work your way up the ladders, for example going from CAL-O to CAL-IM/M/P in a year. cod will never blow up like starcraft or league of legends which is what their trying to push.

110°

Xbox May Update: Retro Classics Come to Xbox Game Pass, PC Gaming Updates, and More

A variety of new updates are available this month across the gaming platforms. Coming today, Retro Classics games are available to play for Xbox Game Pass members. Players who stream on the Xbox app on PC now have an additional streaming option with GeForce Now. Game Bar introduces quick settings, visual updates for Widgets in Compact Mode, and coming soon, Microsoft Edge Game Assist, an in-game browser that brings an immersive game-centric experience to Edge. And Xbox gift cards can now be redeemed for any amount via Xbox Rewards.

Read Full Story >>
news.xbox.com
darthv7225d ago

While i appreciate the gesture.... all of these retro classics have been made available everywhere else. I am hoping to see some other Activision properties make their way out of the shackles of the 5th, 6th and 7th gen. Licensing be damned... bring back the Transformers Cybertron games.

P_Bomb25d ago

Love the Cybertron games! TF games have been shit lately. Would love to see that era revisited. I even did the multiplayer!

MrBaskerville24d ago

Is the retro classics for all consoles?

Obscure_Observer25d ago

Metaphor on Gamepass just announced! O.o

Seriously, this is the best generation of Xbox ever!!!

We can´t catch a freaking break from awesome games arriving all the time!!!

Deathdeliverer25d ago

It’s a HELL of a game. If you like JRPGs in the family of Persona, you will be in heaven… that is until you hear the various battle music…. then you’ll be somewhere BEYOND heaven!

babadivad24d ago

Just finished Clair Obscur. This should be fun.

60°

Activision Working On Open-World Multiplayer IP Based On New Engine

According to a developer working on the title, Activision is working on a narrative-based open-world game based on a new engine through its new studio.

Read Full Story >>
tech4gamers.com
60°

Electronic Arts Almost Owned Call of Duty and Blizzard

It was recently revealed in an exclusive episode of the 'Grit' podcast that EA once passed up acquiring Blizzard, Activision, and Call of Duty.

Read Full Story >>
insider-gaming.com
franwex123d ago

Only a big company that has interest in gaming like Microsoft or Tencent could have acquired Activision. Extremely low interest rates at that time certainly helped.

Not exactly sure that a merger with EA would’ve benefited any of their franchises or gamers. I imagine it would’ve been like the activision blizzard one were each publisher retains their own identity. So Activison-Blizzard-EA. But who knows.

fsfsxii123d ago

If it was owned by EA, COD could’ve disappeared a looong time ago. They have no clue how to manage franchises.

Gamingsince1981109d ago

It's a shame EA didn't buy them then, COD should die, it's past its prime and has been since black ops 2, I started playing it when cod 4 mw first came out and it has been downhill since.

SoloGamer1121d ago

thank goodness we dodged that landmine 😒