Chris Roberts, the enigmatic leader of Roberts Space Industries, developers of the space sim Star Citizen which has so far nearly doubled its fundraising goals on Kickstarter and their own site has come out with a description of how multiplayer will work in Star Citizen. In this developer blog post, Roberts laments the need for multiple servers to handle large number of players, but explains that Star Citizen will not be divided up into shards, but instead follow a megaserver similar to EVE Online.
Today, Cloud Imperium Games released a new major update for Star Citizen, numbered Alpha 4.2 and titled "Storm Breaker."
Star Citizen developer Cloud Imperium Games released a new ship variant and provided more information about ship balancing.
Today, Star Citizen developer Cloud Imperium Games released a new video showing off the content coming with the next big update, alpha 4.2.
Oh my God.........I just realized that this is the same Chris Roberts who made Freelancer and Wing Commander.....
Oh man.....I am SOOOOOO HAPPPY!
*dies of happiness*
Not to knock Roberts or "traditional" space sim fans, but a space sim to me is more than just a fighter sim in space.