Geek Binge: Do you remember memory cards? I know, it feels like such a long time ago that the incredibly small (a.k.a easy to lose) little chips were the gaming norm for storing your all too precious save game files. Those chips were literally THE most important part of your console set up and, without them, you wouldn’t even be able to play your games (unless of course you ENJOY playing the same level over and over again…which I sincerely doubt). However, such a miraculous device as the memory card has its drawbacks—low storage, easily losable and, worse yet, easily breakable. I knew some gamers who would have four or five memory cards for these reasons alone. However, one of the recent innovations of the current generation is the elimination of memory cards, and replacing them with hard drives similar to those you might find on a PC. And on first sight, it becomes vastly apparent that these are a much better system for saving game files. But just like with memory cards, hard drives too have their drawbacks. Mandatory installs, seemingly hundreds of software updates, lack of portability—there’s plenty of reasons why hard drives are a gigantic pain in the ass. But the real question is simple…is all of it even worth it?
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
The Drifter puts you in the boots of a man who dies before the opening credits roll, then gets a second chance to uncover why someone wanted him dead. With gritty pixel art and practical detective puzzles, it's less about inventory management and more about staying one step ahead of the people trying to kill you again
Matt Miller: "Every subscription to Game Informer now raises funds for St. Jude. We want you to know what that means."
I subscribed to this not knowing about how some of the proceeds go to St. Judes.
Really cool that some of the money goes there.
Even if people don't subscribe to the mag, it might bring people to the charity.
"But just like with memory cards, hard drives too have their drawbacks. Mandatory installs, seemingly hundreds of software updates, lack of portability—there’s plenty of reasons why hard drives are a gigantic pain in the ass"
None of that has any relation to Hard Drives at all. The author seems to have forgotten the days in which game breaking glitches actually permanently ruined the game experience, such as was the case for Prince of Persia. Lack of portability? Most consoles allow you to store stuff in the cloud, or on a USB. Mandatory installs? They exist to make the game run faster, not to compensate for the lack of memory cards <_<.
Thanks to services like PS Plus those annoyances can be avoided but i miss the days when console gaming was truly simple and effective.
An SD card or HDD is nothing more than an improved memory card.
I got to admit that I'm a bit nostalgic of memory cards. There was just something about being that guy with all the best saves on his memory card that was brilliant. Then people would ask for my saves etc. I had Memory Cards with certain games on and then other memory cards with other games. They was kind of in order and I could tell which was which because of the stickers I used to put on them.
Trophy progress kind of put a stop to swapping saves with friends... well... that and the fact I have simply grew up. I probably couldn't be bothered doing all that again, but at the time it was brilliant.
I don't miss the memory card at all. You couldn't really play a game on your new console unless you paid and additional $30 and they tended to fill up fast. At least when you buy a Playststion now, everything needed to fully experience the game is in the box (except hdmi).