Lockpicking seems to be a popular video gaming trend as a game mechanic. From simple "click here to pick this lock" controls to more complicated ones where you have to rotate and hold the right stick while moving and holding the left stick and then clicking frantically on the right trigger and then stand on your head, lockpicking seems to be a common theme in a variety of video games, regardless of genre.
So which games have the best and worst lockpicking experience?
Fallout: Yesterday is the re-imagining of the cancelled Fallout 3 game, and it looks awesome.
Nightdive would "love to remaster" Deus Ex, among a few other games. How can we make this happen.
ScreenRant's Stephen Tang writes, "The Elder Scrolls 6 won't be releasing for a while, and in the meantime, the modding community has been making Skyrim into a next-gen game."
That’s just laughable to me. I think they’ve squeezed all they can out of an 12 year old game
"Easily" because they see mods, says the gamer. To heck with licensing, terms agreements conditions, etc. all you need to do is belive in mods. Yeah, so real superficial BS yo.
Do people not want to play a new game? Like, I’d rather see 6 than just a prettier version of a game we’ve been playing since the 360/PS3 gen…
I don't want a next-gen version of a game I've already played to death. Skyrim was a great game, but I'm over it.
I'd call it common rather than popular as it's a pain in the arse!!
Should have had a picture of Jill Valentine for the thumbnail XD...
It was really easy to lockpick in Kingdoms of Alamur.