"There seems to be two distinct types of Catlevania fans out there. Those who prefer the old style “Metroidvania” design, and those who will embrace anything with the Castlevania name on it, given the chance. Konami’s upcoming instalment, Castlevania: Lords of Shadow – Mirror of Fate, looks like it might finally bridge that gap and bring harmony to the fanbase.
Having been recently invited to try out and early build of Mirror of Fate, I found solace in that fact that I am not a huge Castlevania fan – which allowed me to judge Mirror of Fate entirely on its own merit rather than comparing it to previous games in the franchise. And I have to say, I’m impressed with what I’ve seen so far.", writes Vooks.
The history of MercuryStream's development of Metroidvania games up to Metroid Dread.
"In a sea of games inspired by Metroid and Castlevania, only one company has ever worked on both series proper."
Although it seems that Luigi had never entered Dracula's Castle before Super Smash Bros. Ultimate, he has actually indirectly appeared in Castlevania.
MercurySteam rose from the ashes to create three Castlevania games and Metroid: Samus Returns. Studio Head Enric Álvarez explains how it all happened.
Yall still messed up your opportunity by not making castlevania lords of shadow 2 much much better
Had strong foundation to build on yet the 2nd game wasn't as good
looks interesting but hope it feels like castelvanias of old