Xbox Music takes on iTunes, Spotify

Xbox Music is touted as a hybrid between Spotify, which lets you stream music, and iTunes, where you buy it.

Blankman854253d ago

Not going to let us forget Usher at E3 are they?
On topic, one can only hope this isn't the next Zune.

JoGam4253d ago

I got Music Unlimited. Its just fine with me.

dedicatedtogamers4252d ago

Oh, how quickly people forget the Zune.

iTunes was largely successful because it went DRM-free. iTunes was out for two full years before it hit it big.

badz1494252d ago

just lol! not gonna happen!

CrimsonessCross4252d ago (Edited 4252d ago )

No idea if this is such a great deal. Is it going to have an iTunes-esque type of format? (probably not, just thinking). I still will never use iTunes again (actually removed it from my computer earlier) as the music purchased from there only works on devices iTunes associated and I do not own an Apple device anymore. (M4A format? maybe I'm doing it wrong haha)

I use Spotify to stream music, preview new music and play my music that I own, then use Amazon or eMusic to purchase my music that I want to own (6.49 or even 11.99 on eMusic for songs that are priced lower than usual). I think there's a way you and a person can get 10$ credit with someone who pays for 2 months consecutively that you refer to it going on...and also I think there's a 20$ credit initially for new accounts.

JasonBloodbourne4252d ago

You can convert music from iTunes to mp3 in iTunes settings. And then use them with other devices

CrimsonessCross4252d ago (Edited 4252d ago )

Yeah, I read something about that...wasn't there a time when it actually was exclusive format? might have been before it was possible to convert.

Oh well, I've only bought 3 songs from iTunes and never used it after that. Thanks for the advice though :) (it's also why I said I'm probably doing it wrong! :P)

PopRocks3594252d ago

Seems weird that they would limit it as just an Xbox service as oppose to a "Microsoft/Windows" service that they could spread across devices. I dunno, that to me seems a bit more convenient.

IronFistChinMi4252d ago

It does spread across Microsoft devices. 360, Win8 and WP8.

gamer78044252d ago

It will also be launching on iOS and android soon. This will be the most compatible music service yet.

PopRocks3594252d ago

Then why name it with the Xbox brand?

IronFistChinMi4252d ago

Because the Xbox brand will now represent all forms of entertainment on their platforms, be it games/video/music.

Treian4252d ago

I just buy all my music of Amazon. :)


Gaming Industry No Longer Leaves Room For Any Failures

The industry is so focused on economics and profitability that it has forgotten that failure is sometimes needed for future success.

Read Full Story >>
Christopher4h ago

Actually, with its focus on economics and profitability it is opening itself up to even more failure.

See: Redfall, Kill the Justice League, Forspoken, Starfield, Immortals of Aveum, etc. And then there's the focus on BR and 5v5 PvP games that compete with existing and already powerhouse games to try and grab a bit of that MTX profit.

They generic-the-heck out of the gameplay and focus on the same glamour we've seen time and time again. We're not being given new games by the big boys, we're being given the same thing with big marketing.

But what do gamers want? Games with a heavy focus on world building and player-defined style of play (BG3, Elden Ring, etc.). But that's too much work for AAA studios. They'd actually have to design to exclude boring idiots and children who can't play adult games. But they are focused on that mass market sweet spot and children who don't know how to not spend money on skins.

jznrpg7m ago

There are plenty of failures every year. Just look at Xbox for the last decade. Generally the cause is chasing the money and not making a polished fun game.


How to unlock the Rezzbrella Glider in Fortnite Reload

Fortnite Reload is the new brand mode which also includes a new Chapter 1 inspired map, here is how to unlock the Rezzbrella Umbrella.

Read Full Story >>

Europe software sales | May 2024 | EA FC 24 #1, Ghost of Tsushima #4, Hellblade 2 missed 'Top 100'

"This is GSD figures, which tracks all digital game sales from most major publishers (Nintendo data is absent), and physical game sales in all major European markets."

"The No.1 selling game in May this year was EA Sports FC 24, followed by Grand Theft Auto 5. F1 2024 races in at No.3. The PC release of Ghost of Tsushima: Director's Cut sends the PlayStation game up to No.4."

"11.6 million PC and console games were sold across European markets in May. Compared with the same five week period in 2023, that's a drop of nearly 17%."

"Hellblade 2, System Shock Remake, and the Rogue Prince of Persia all missing out on the Top 100."

Read Full Story >>
Einhander197222h ago

I need an xbox fan to explain to me how Hellblade didn't even enter the top 100 since Game Pass doesn't effect sales and you guys are all just using the service as a trial to buy the games later.... /s (for sigh)

Also tell me again how 3.5 M sales first month for FF was bad...

If Microsoft didn't buy the developer this could have been a multiplatform game and if they wanted they still could have got it day 1 on Game Pass.

If I worked at Ninja Theory I'd be sprucing up my resume right about now.

18h ago
CrashMania12h ago(Edited 12h ago)

Think it's pretty obvious to most that Hellblade 2 was a flop, it was setup to fail by skipping playstation and being sent to die on gamepass, especially on a platform where they openly mock playstation 'movie games', this being way more movie than any PS game.

dveio7h ago

But in defense of GP and HB2:

If the Game Pass strategy is continuesly working out and drawing in new subscriptions, wether monthly nor yearly ones, then lower box office sales ARE the logical consequence.

I sure wouldn't have expected HB2 missing even the Top 100, but if I would have wanted to try it out, I would have rather subscribed for a month than buying it.

Einhander19727h ago

I understand what Microsoft is trying to do with game pass.

But I guess the point is that this game had a five or six year dev cycle, the revenue this game needs to generate to cover the cost of it's creation is high. There is a zero percent chance that Hellblade 2 brought in enough subscribers to offset the loss of sales or pay for it's creation and the continued developmental costs of other game pass games in development.

Keep in mind as I recall this game didn't even make it into the top 20 most popular games on the xbox platform. And on Steam it was equally if not more unsuccessful with very low sales and player counts..

This is the whole problem and why Microsoft is closing studios and putting games on other devices, they aren't generating enough profits to maintain developmental costs.

" I would have rather subscribed for a month than buying it."

Well yea, that's how everyone thinks, that's the problem $9 vs $50 so Microsoft needs to attract 5 people to game pass for every single sale. But it's more complicated because they also have to pay for things like the monthly games they add to the service as well as continual developmental costs.

it's a sustainability problem.

dveio6h ago(Edited 6h ago)


No worries, I get you.

I personally dislike the GP model, too, because I view it as a useful tool to lock games behind licensing agreements you never know when they will get expired, forcing you to pay for it again.

I just wanted to point out that HB2 was, if anything else, heavily played through GP, otherwise it would have entered the charts.

So lower rankings in the charts could in fact just mean a game is (well) received over GP.

Going forward, it's one of the most interesting things to watch in the following years how Microsoft will be able to hold up to the effect GP has on box office revenue.

I am thrilled to see how the Xbox brand will evolve around this with their next hardware iteration.

Looking at the recent hardware sales news, you can bet their heads must be steaming right now to come up with a proper strategy around GP.

My take is that you can bet Microsoft will be going or at least heavily evaluating becoming a full 3rd-party-publisher, even with their biggest IPs.

As of now, I can't see any other way how they would be able to keep the GP sustainable pumping out AA-AAA games day one.

Many of them with development costs well above 50 or even 100+ million USD. And subsequent support work going into them over years after release.

Einhander19726h ago(Edited 6h ago)

I feel like, you have a rational view of the issues, and I also "get you".

Just one thing I disagree with, though you say could so I assume your just being optimistic or glass half full.

"I just wanted to point out that HB2 was, if anything else, heavily played through GP, otherwise it would have entered the charts. So lower rankings in the charts could in fact just mean a game is (well) received over GP."

I don't think that is what happened, the game didn't even crack the top 20 on xbox's own ranking system. That is my opinion on the performance of the game.

I'm not sure there is a path to sustainability, game pass is a bit like an ouroboros the more people adopt it the more it canabalizes the platform and the industry over all.

dveio5h ago

"I don't think that is what happened, the game didn't even crack the top 20 on xbox's own ranking system."


I did not know that. Sorry if you had mentioned it before, I must have overlooked it.

Well, what can I say.

HB2 wasn't meant to be for everyone, but leading up to its release it got definitely hyped like it was by a part of the Xbox community.

I am saddened for Ninja Theory, I bet they would have had a bigger success if they still were 3rd party.

But I have to say that HB on its own was probably never created to be a system seller, but rather fullfilling their own vision of creation. Which in fact is what videogames are all about in the first place.

I wrap it up.

Indiana Jones and COD incoming - wonder how their numbers will look like.

It's exciting, I mean it truly is, to see GP effects on so many titles still coming up. especially on the juggernaut that CoD is.

+ Show (2) more repliesLast reply 5h ago
Cacabunga13h ago

Here we go.. too much barking about EA CEO getting a big bonus when the same ones are buying his games. So pathetic

terrorofdeath11h ago

Interesting that EAFC 24 still made top sales, considering it was the free game on PS+. Unless that counts as a purchase?

gold_drake9h ago

im not surprised hellblade wasnt even in the top 100.