60°

Disturbing Memories of the Super Mario Series

The Super Mario series is not known for its scary moments, but throughout its long and rich history, little aspects of the games have left us with haunting and disturbing memories that are too hard to forget. Today is the perfect day to look back and to remind ourselves that the Mario series is not always as innocent as it looks.

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mariopartylegacy.com
Scissorman824193d ago

That freaking mask from SMB2 used to scare the shit out of me as a kid...

Draperc4192d ago

Fucking piano in Super Mario 64. Like the article said I just wanted that red coin and had no idea that it would start chasing me down with it's teeth.

TheFirstClassic4192d ago

Another thing that scared me as a kid in mario 64 was that giant fish that would swallow you whole. Something about being eaten really horrified me as a kid, and I didn't know the freakin thing would grab me like that.

Draperc4192d ago

Why'd you have to remind me of that?! I had successfully repressed that memory until now!

deafdani4192d ago

Let's not forget the Eagle Head in Super Mario Bros 2, which served as a portal to end all the levels until near the end of the game, where it became alive and went after you. That scared me as a kid.

:(

90°

20 Best Super Mario Games of All Time

Cultured Vultures: Put on your freshest dungarees and chow down on the ripest mushroom as we reel off the best Mario games ever made to celebrate Mar10 Day.

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culturedvultures.com
Barlos44d ago (Edited 44d ago )

My top 3 are Mario 3, Mario World and Mario 64. Mario Odyssey is also excellent, and I enjoyed Sunshine but didn't care for the Galaxy series.

140°

A Super Mario 64 Remake Would Be The Perfect Game To Launch The Nintendo Switch 2

Releasing the Nintendo Switch 2 with a Super Mario 64 remake would be the perfect way to unleash the console to the world.

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fortressofsolitude.co.za
-Foxtrot76d ago

If they ever did I hope they would add onto it, there's so much you could do with Princess Peach's castle alone

roadkillers75d ago

Or just make the Mario 128... the cancelled sequel that sounded amazing (or was it just an amazing tale).

fr0sty75d ago

Funny that after all these years, we still use 64 bit CPUs, so it wouldn't make sense to call it that.

fr0sty75d ago

Yeah, a straight remake doesn't sound good to me. Same formula, but different game.

Number1TailzFan76d ago

Each level is pretty small today in the original game, I don't like huge levels but I think they could be at least 2x bigger, or close to it and more of them, with more things to do.

They could do a mix of having open levels and more linear ones like in 3D World or Land, I doubt they will do that but it would make a change.

Neonridr75d ago

I mean Odyssey's levels weren't massive, but requiring you to do different things in each world is what made the levels feel bigger than they were.

ZeekQuattro76d ago

I'd prefer a Oydessey 2 or Galaxy 3. Besides the DS
game was a Mario 64 remake complete with more playable characters, stages, bosses and muti player content.

Cacabunga75d ago (Edited 75d ago )

I did not like Odyssey i found the idea of ot lame.. i find it boring to just look for moons instead of exploring and enjoying the levels. Let’s not talk about the extremely repetitive and ridiculously easy bosses. Level design is so meh most of the time. Galaxy 2 is a far better game so Galaxy 3 anytime!!!

TiredGamer75d ago

Agreed. I enjoyed Odyssey for a while, but it quickly became very formulaic where each level felt like a checklist of things to do with WAY too many moons to find. The Galaxy series were the best, as they took some of what made 64 great and juiced it up perfectly.

Lolly75d ago

Yes! Let's release an almost 30 year old game to kick off the next generation for Nintendo...
I'm over re-releases...FEED ME NEW MARIO!

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130°

35 years later, Mario 3 still does some things better than every Mario since

If all the world is a stage, then Mario is adept at playing all the roles – something Miyamoto was very keen to tell us.

Number1TailzFan183d ago

3 had a good balance of difficulty before crybabies stepped in and cried about the difficulty of SMW, which is why the game was made easier before release. Would also explain why most other games have been easier except for special worlds etc.. or ones you unlock after you beat the main game.

Isn't the reason we got a Doki Doki Panic sprite swap because Lost Levels was originally deemed too difficult?

ChasterMies183d ago

This is a lot of revisionist history. All games back then had to be difficult or else they would be over in less than an hour. Super Mario 3 was actually super approachable because you could use the map and warp whistles to go right to the boss. And as with Super Mario World, you could farm stages for more lives. The beautify of Super Mario 3 was the abundance of secret areas and tools like Hammer Bros. suits. You didn’t really want to rush it. The lost levels were a different beast. They were never marketed as a mainline Mario game.

qalpha182d ago

I watched an interview with a developer (I think it was for Disney's Aladdin) from years ago and he said they were required to raise the difficulty because so many games were rented back then. They didn't want the game finished quickly so you had to rent it longer. it was the home-rental equivalent of pumping more quarters into an arcade machine.

Rebel_Scum183d ago

The cry babies? It was Nintendo’s perception that yanks didnt like difficult games hence the easing of the difficulty.

ChasterMies182d ago

This is an odd statement considering the history of Japanese games that had you press X on your way to victory. Seriously, games like Ninja Gaiden in the 00s was born of the developer’s belief that Japanese gamers had grown too soft.

CrimsonWing69183d ago

Yep, it's the best 2D Mario game, in my humblest of humble opinions.

goldwyncq183d ago

Still my favorite Mario game.

Terry_B183d ago

SMB3 and Mario World are still the best Mario Games.