60°

BioShock Infinite Multiplayer In The Works At BioShock 2 Dev - Rumour

NowGamer: Digital Extremes could be working on the online multiplayer mode for BioShock Infinite, job ads suggest.

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nowgamer.com
Ashunderfire864614d ago

Holy Vita Vegita!!! I hope Digital Extreme is not developing multiplayer for this game. The multiplayer suck in BioShock 2. If they manage to make it a better multiplayer I will give it a try. I don't like Digital Extreme track record of games, because they are just a mediocre developer. Bioshock Infinite is great with or without mulitplayer, so I hope they don't screw it up.

Lucreto4614d ago

The multiplayer was not the best I ever played but I did enjoy it. I got the platinum for Bioshock 2 so I had to play it for hours and I learned to enjoy it.

It was fun owning people as a big daddy.

If they use Bioshock 2 as a base and improve upon it I will have no problem.

jimbobwahey4614d ago

Yeah, I had a lot of fun with the multiplayer in Bioshock 2 and the idea behind it, with all the plasmids, weapons, hacking and being able to be a big daddy was awesome.

My only issues with it were that it could get pretty laggy sometimes, but when it worked properly it was really enjoyable.

FunAndGun4614d ago

I felt the same. The game was actually really fun when it worked and was stable.

If there was no lag I would have played some more after getting the Plat, but the skip skip jerk jerk got too annoying.

Dailynch4614d ago

BioShock 2's multiplayer was not needed. I really Infinite doesn't have any. I just don't want it. A waste of time.

HarryMasonHerpderp4614d ago

Same here, people buy Bioshock for the awesome story in single player.

I_LOVE_MYSELF4614d ago

It wasn't needed, but it is expected. It's a shame, but it's the truth. As long as the SP is strong and a complete product worthy of the price tag then there is no need to not include Multiplayer either.

I believe games should reach as wide an audience as possible. As long as games don't force Coop into your SP experience then people should be pretty much okay with other MP features.

skyward4614d ago

I'd like to see something innovative with Columbia's factions, the skyhooks and maybe even supernatural powers. Could be awesome. Sounds like they've struggled to crack it though, and shooters simply don't get made without MP these days....

lashes2ashes4614d ago

The job listing has nothing to do with irrational games. The only connection between the listing and irrational games is digital extremes worked on bioshock 2. Why do people assume it has to do with bioshock infinite when they are two completely separate devs.

R_A_LEE204614d ago (Edited 4614d ago )

As I said below, it's probably for The Darkness 3.

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110°

Response to Recent Community Concerns About Take-Two’s Terms of Service

Take-Two: "We know there have been some concerns from Borderlands fans about Take-Two’s Terms of Service. Maintaining transparency and confidence with the community here is always our goal, and we wanted to address some of these concerns."

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steamcommunity.com
90°

Take-Two Boss Doesn’t Think AI Can Create GTA Competitor; Believes in "Human Genius" to Create Hits

Take-Two CEO Strauss Zelnick AI can help mundane tasks in creating games but human creativity will always be needed.

1Victor78d ago

Well there’s a saying about 100 monkeys with typewriters in a room, give it a few years and you’ll see the miracles that can be done with 100 Ai in a server 🤣

Cacabunga78d ago

Great interview from a humbly powerful man! I’m sad he didn’t speak about RDR at anytime, it’s like it’s not big enough for them

ZycoFox78d ago (Edited 78d ago )

Bit of a stretch to say "human creativity" will always be needed, key word being always. Sure it makes a big difference right now, if you just let it do whatever with little/no effort you end up with lazily put together slop..

It's still early days, but tools to help develop games quicker is obviously a good thing.

anast78d ago

Give it some time and the same copy will be selling their latest AI game.

CrimsonWing6978d ago

I get the feeling he doesn’t think a lot.

330°

Rockstar Buys GTA: The Trilogy – The Definitive Edition Developer, Renames It Rockstar Australia

Rockstar has acquired Grand Theft Auto: The Trilogy – The Definitive Edition developer Video Games Deluxe and renamed it Rockstar Australia.

italiangamer107d ago

Didn't even know Brendan McNamara was still in the business.

DaReapa107d ago

Seeing that he's reassociated himself with R*, it would be nice to see a follow-up to L.A. Noire.

chicken_in_the_corn106d ago

I doubt it will happen. Rockstar Australia will probably be developing Rockstar's next game, with the rest of Rockstar's studios.

Dirty_Lemons106d ago (Edited 106d ago )

Hey Alan Wake II showed it might be many years but sequels are always possible! NY Noire? 🤔

Profchaos106d ago (Edited 106d ago )

He really shouldn't be guy is scum I wonder if he still runs it like a boys club if your not from the UK your on the outside and disposable meanwhile bashing Aussies and breaking our labour laws what he did during the development of LA noire is extremely illegal here and he got lucky he was able to intimidate his staff into not reporting it

goken106d ago (Edited 106d ago )

Sounds bad
I am not familiar with the incident, so i honestly do not know.
But… if whatever he did was not reported, then where did this information come from?

Profchaos106d ago

@goken
This is a great video that explains everything that went wrong with la noire Rockstar and team Bondi during la noires development

https://youtu.be/DN-Hv3pnVz...

isarai107d ago

Probably the most baffling acquisition ive ever seen, they absolutely screwed up something that should've been so simple, and then took so long to fix it that R* themselves fixed it for them and took their studio name off the splash screen......and so they acquired them?

Christopher107d ago

Keep the talent that is familiar with your engine(s), get rid of the bad management.

red2tango107d ago

It's literally in the article:

"It’s not to be confused with Grove Street Games, which came under fire for the poor quality of the original Grand Theft Auto: The Trilogy – The Definitive Edition in 2021"

isarai107d ago (Edited 107d ago )

Dayum im dumb, i skimmed the article qnd didn't see that 😅

Koneesha107d ago

Yeah, these are the people that Rockstar brought into to fix the trilogy not Grove Street Games who originally made it and messed it up!

-Foxtrot107d ago

I don’t get it

I’d rather they forget this game happened and tried again a few years later when next gen rolls around with some proper remasters

Maybe actually spend some money to renew the music licenses for the songs they removed

Profchaos106d ago

This isn't Grove St games it's the team that fixed Grove St games mess in the recent Netflix Android and iOS versions and ported the improvements to the console recently.

Game is significantly overhauled today as a result.

-Foxtrot106d ago

It’s an improvement but I still don’t think it’s the best it could have been.

Profchaos106d ago

True it's an improvement but they did have to work with what they had and that was a ultra janky port of a mobile game thrown together by like 4 people per game.

Seriously in the old version after completing vice city I saw Grove St employees were listed and there was only 4 people in it there's bigger teams out there working on homebrew games.

KwietStorm_BLM106d ago

And still has Grove Street Games scrubbed from the credits.

DafunkyRebel106d ago (Edited 106d ago )

Rockstar saw the absolute botch of the Definitive Edition of their most beloved games as a personal insult and decided to destroy the studio responsible and renamed it entirely. Probably fired a bunch of people too. Its Rockstar's legacy they tarnished so I would be absolutely furious if I was an executive over there

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