60°

The Death of Big Budget Indie Games

TGC writes: The Console climate today seems more divided than ever. On one side Triple-A big budget games get bigger and bigger, and on the other end, Steam, PSN and Xbox Arcade, has allowed more indie developers to flourish. They specialize in simple quirky games to contrast with the bombast and complexity of the big budget games. In many ways this is a good thing, as it allows games like Braid and Journey to find an audience at a more reasonable price tag.

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thegamerschallenge.com
wheresmymonkey4351d ago

It really all depends on what you class as indie really. If indie is 2 guys in a bedroom for a couple fo years. then there never have been any big budget indie games.

If you're talking about unique games made by studios which are independant as in they aren't owned by activison and the like. then we've had plenty this year and more to follow. Dishonored, spec ops, Lollipop chainsaw spring to mind.

fossilfern4351d ago

Ahh Killer 7, one of Sudas finest if you ask me.

GribbleGrunger4351d ago (Edited 4351d ago )

What's the definition of an Indie game though? I would call Journey and Unfinished Swan Indie games, and whilst they may not have the budget of The Last Of Us, they certainly have bigger budgets that Angry Birds.

This argument is fundamentally flawed in that, once a game DOES get a bigger budget, it could be argued that it's no longer an Indie game. This makes the whole argument of budget a none starter because budget would be the defining criteria.

ShaunCameron4348d ago

Is this an oxymoron? Indie games are generally made with small budgets and low production values.

And since when did developer sensibility = indie? Anything can be popular if given a sufficient amount of marketing and it catches on with a decent amount of people. The whole "developer sensibility" argument is just a cop-out for being unable to make a game that more than a few thousand people might care about and being too lazy to market the game. I hate to break it to the author but creativity =/= quality or sales potential.

<But people with the reputation and clout Tim Schafer has are a bit of a rarity.>

The same Tim Schafer whose game Psychonauts sold so badly that it damn near put its publisher Majesco out of business.

Source: http://en.wikipedia.org/wik...

220°

Nintendo Accused of 'Bullying' in Weak Patent Dispute Over Palworld

The article discusses a claim by an intellectual property (IP) expert that Nintendo likely does not hold patents strong enough to prevent the game developer Pocketpair from creating Palworld, a game that some believe resembles Pokémon. The expert suggests that Nintendo's legal challenges against Palworld could amount to nothing more than corporate bullying, as the patents Nintendo might be relying on are not robust enough to stand up to legal scrutiny. The situation could be seen as an example of a large corporation trying to exert undue influence over a smaller competitor.

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gamesradar.com
-Foxtrot1d 16h ago

Crazy how far they are willing to go over nothing rather than tell Game Freak to get their shit together and sort the quality of the mainline games out.

Personally I'd drop the two game bullshit, make a full on complete game, and take their time making the best game they can without relying on a silly battle gimmick they'll ditch after one game. Gimmicks out of battle is what they should be focusing on, beauty contests, berry making, secret bases, the underground, Seasons, events during day / night and post game content like travelling to a new location or something.

porkChop1d 10h ago

That's the thing, this is why we're now seeing more serious competitors in the genre. Game Freak has just been coasting by, doing the bare minimum in innovation for the last 20+ years. They need to get with the times. Hire more devs, give more dev time to foster creativity, etc. But now that they can't get away with that bare minimum they're trying to sue their competitors out of existence. It's disgusting.

gold_drake1d 5h ago

been saying this since sun and moon.

gamefreak just isnt used to, still isnt used to, the console market. they did well on the handheld space but as a complete 3d developer z they fail miserable

the last two pkmn gens look like gamecube games. not to mention the bugs at launch.

but uve seen the ridiculous anount of copies sold at launch too.

Profchaos14h ago(Edited 14h ago)

Realistically though palworld Pokemon with guns featured so many themes and concepts that Nintendont
There's no way they would make a game where you could use realistic weapons or have pals slaving away.

They're not the same genre at all they just feature similar characters

FinalFantasyFanatic11h ago

I pretty much agree, two editions of the same game shouldn't even been a thing at this point. The foundations are solid, but the lack of content and having a lived in world really let the latest games down.

Profchaos3h ago(Edited 3h ago)

Two editions worked way back in the day as a gimmick hey your mate has different Pokemon in blue than you have in red so trade them but nowadays it's pointless we don't have any of those limitations system links not really a thing anymore and two editions feels exploitive nowadays like they are targeting kids to double dip

badz1499h ago

why would they do that when the fanbase is still willing to buy whatever low-effort and low-cost crap they are churning out? they are out to make as much money as possible with as little investment as possible and say what you want but GF is excellent at that front mainly because the fanbase allows them to. Nintendo is saying nothing because they are making money.

+ Show (2) more repliesLast reply 3h ago
Valkyrye1d 14h ago

posting articles from msn.com now seriously?

MaximusPrime_1d 7h ago

The article is actually Gamesradar's. MSN just used their page like a URL shortened link.

MeteorPanda15h ago

It's straight up bullying with mooney and using the government laws as a tool to do so. They should be fined.

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80°

Anniversary: Nintendo Is 135 Years Old Today

Where does the time go?

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nintendolife.com
60°

Step into a Whole New World with Campgrounds Adventures: The Big Oopsie

🏕️ Get ready for fun challenges, strategic gameplay, and tons of camping excitement. 🌲🔥 Check it out now and stay tuned for exclusive surprises! 🚀✨

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