Gamecritics - Thirty Flights of Loving Review

Gamecritics - We've all seen that graphic comparing early FPS design to the current article, showing Doom's "Central Processing" level laid out in all its complex glory next to a single tube-like hallway representing a recent-vintage corridor shooter. It's an effective and damning image, and one that Thirty Floors of Loving does nothing to fight. Instead, Brendon Chung turns the modern minimalism into an effective storytelling tool.

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