Elder Geek: "Carrier Command: Gaea Mission is a game with a nice concept, but jampacked with a few too many bugs, which is particularly prevalent in the AI. For a game that also includes a real-time strategy element, the poor handling of units by the AI when giving orders from the strategic map and resulting need for constant micromanaging makes each battle a tedious operation particularly when there are over 30 islands to conquer. For those wanting to tough out the abysmal AI, the campaign and the battles make for hours of enjoyable gameplay. Hopefully the AI issues will be addressed with an update, and if it comes out soon, the game won’t be a total loss. This one is for strategy nuts only."
PJ: "Carrier Command: Gaea Mission. A re-imagining of a little known, but well-loved, strategy game from days of yore. Made by those lovely people who bring us the highly praised, though flawed, ARMA games. How well do their talents translate across to a more sedate, though equally tactically oriented style of play? Walrus."
Worst carrier game I have ever played in my life. I destroyed my APC by driving up a ramp. Not to mention the AI killing my units, yet I can only pilot/command 1/4 of the units at a time.
Graphics was great I agree, but they seriously didn't think everything through on this "remake" aka "re-destroy"
More deals from Steam, how's your wallet coping?
Bohemia Interactive has released a brand new update for the Windows PC version of Carrier Command: Gaea Mission, which released in October last year.