"The other week I was lucky enough to go to the Eurogamer Expo in Central London. It was great fun, and allowed me to really experience a whole other side to gaming, along with being able to talk to the developers. I got a whole load of great interviews with many fantastic indie studios. I am going to kick it off with my interview I had with Chris Delay (Lead designer) from Introversion." - Alex Wilkinson
These aren’t nostalgia grabs or gimmick-laden throwbacks. They each bring something genuinely fresh to the table, mechanics that feel baked into the exploration and combat, not just tacked on.
Play as Dik, a nimble acrobat exploring the depths of Hell to rescue his brother from the Devil’s hands. With no weapons to rely on, success hinges on mastery of physics-driven movement, and quick adaptation to deadly obstacles.
GDC 2025 has revealed the finalists for the 27th annual Independent Games Festival (IGF).