Marc Morrison: "I’ll begin this review by saying that fundamentally, XCOM: Enemy Unknown is a solid game. The underpinnings of the strategy are solid, the turn-based combat is great, leveling up your squad is rewarding, as is researching upgrades, dealing with base finances, and building up the facility itself. There is a lot going in this game’s favor, which makes the few rough patches rather depressing at times. The positive aspects outweigh the negatives ones, but the negatives parts get in the way of the game, which has some consequences the more you play the game."
XCOM: Enemy Unknown rebooted the series back in 2012, and has since inspired numerous new strategy game series to be born.
If someone gets into this I'd recommend getting the enemy within version. It's got all the dlc included so it's the better version. Wish the author would've atleast mentioned it. I didn't see it.
Fantastic game though. Xcom 2 is top notch also. I've spent countless hours in these games.
There are few things more gratifying in gaming than skillfully turning the tide of a conflict. And few genres provide as many opportunities to abruptly reverse the odds via skill and forethought as tactical strategy. To be sure, we are more often than not talking about turn-based tactical mobile games, specifically titles in line with the iconic landmark series (XCOM and Jagged Alliance) that made the genre a genre.
Some games age better than others. When a game is getting on in years, mods can help give the game a little push and make it worth playing again.