EuroGamer: "It's a game inspired by Molyneux madness, a designer now absent from Fable's lands; a designer without whom this project would likely never have bolted from the stable door. As such it's unique, unlikely and uneven, but also the kind of unsafe game that is rarely created in mainstream circles these days. For that reason, despite the simplicity, the linearity, the dearth of meaningful systems, it is also curiously fascinating."