Since 2009, Capcom started working again with Marvel in the world of fighting games. They were able to release Marvel vs. Cacpom 2 on Playstation Network and Xbox Live Arcade as proof that they are back together with more to come in the future. Two years later, Marvel vs. Capcom 3 finally came out after a long wait from the last iteration as old and new fans were glad characters from both universes were able to clash again and work together. Late last year, they released the Ultimate version with more characters, stages, and gameplay changes from the vanilla entry as it has been the hypest fighting game to watch on streams. Now, Marvel and Capcom are releasing more of their classic fighting games on downloadable formats with Marvel vs. Capcom Origins. This new release features the one-on-one classic Marvel Super Heroes and the first Marvel vs. Capcom game. Both were great games back in their heyday and still are today in this $15 package.
While Marvel vs. Capcom: Clash of Super Heroes may not have invented the cross-tag fighting platform (that honor would go to X-Men vs. Street Fighter, which released years before), it certainly solidified it, adding a smorgasbord of new characters from both the Marvel and Capcom universes to duke it out in high-flying fashion, with a number of powerful moves and super techniques that would leave opponents in the dust.
You can't make everyone happy, but there are definitely a few heroes and villains who really should be in Marvel vs. Capcom.
Yeah it's really strange that they didn't use any of their Netflix characters. Banking their cinematic properties seems to be a main focus of the suits anyway. Why leave them out? Both companies have a ridiculous amount of characters to come out with a roster so uninspired. Im having fun for what it is but it still makes you wonder who's making these decisions.
MvC:I has the most underwhelming roster in the series.
So much potential for characters that could've been unexpected gone to waste.
The main reason I didn't buy capcom marvel infinite is because it doesn't have a combo breaker..
A look back at the Marvel vs Capcom series and the evolution of pixel art to 3D.
It's just a pity the magic that Capcom captured in the '90s with their hand-drawn sprites has been lost to generic, plasticky 3D models. Marvel vs Capcom: Infinite is fun, but that world-mashing graphical charm just isn't the same.
For once can we like just let a franchise change without holding it to nostalgia?