Oprainfall writes: "It is stated in the [Nintendo 3DS] ads that although these individuals play games, they are not “gamers”. I, personally, believe that Nintendo intended no harm with this campaign; they were merely stating that anyone, regardless of gaming experience, can enjoy games developed and published by them. However, it was poorly executed and as a result Nintendo have received a lot of backlash from the gaming community, and we at Oprainfall have had our say. But these ads got us thinking: The terms “casual” and “core” are often tossed around when talking about games and gamers, but what do they actually mean?"
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"
Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”
Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever
Nice one ☝️
This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.
No gaming company has pushed harder to remove ownership than Microsoft.
Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.
Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?
Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.
Danish from eXputer: "Nintendo has historically gone against player-made content and emulation of its games. This has done much to harm the company's image."
They need to stop announcing these mods and fan remakes until they're finished. Finish it, upload it, and then if Nintendo dmca's it tough shit. Once it's online, people can share it around, even if the original download gets taken down.
This is all coming from the mouth of short-sighted fandom and grifting madness.
No.... it wont. There is a clear defined reason why they don't. This is nothing new. Make your own shi7 from your own original ideas especially if you are trying to capitalize of it it. Duh.
Yeah, hire people that have zero respect or understanding for an established process. Wow. Yep. Totally makes sense.
A core game is a game that requires some practice to play better and a control scheme that isn't too simple or basic (like pressing the spacebar is the only control). Whether it's Tetris, Super Mario bros. or Halo, these are core games.
A core gamer is a gamer who is willing to get better at a game, wants to get immersed/engrossed in the game, or wants a challenge that isn't too simple.
the complexity of the game. Some games have hardcore(complex) gameplay, but not hardcore(comple) themes or story, like Mario,
Complex visuals, complex gameplay, complex themes, complex story, not every game has all those boxes checked, and some do but to various extremes.
A "core game" in my opinion would be a game that doesn't insult the players intelligence but instead challenges it. The system should be complex enough to hold a great number of possibilities.
A "hardcore gamer" is a player that wants a challenging game and the freedom to use the games complex system to overcome the challenges the game has set before them.
This is why games like Monster Hunter, Bayonetta and Devil May Cry 3 are popular. They all answer the call that gamers were looking for. Each of those games present challenges for "hardcore" gamers to overcome. They aren't "cheap difficulty" games. They GIVE you the tools needed to overcome these challenges. It's just simply up to you the gamer to learn and conquer them.
Well thats my messy opinion. Hats off to you if you can make sense of it.